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Layer.getscale
Terry Cavanagh edited this page Feb 28, 2018
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1 revision
Layer.getscale(layername:String):Float;
Get the scale of a layer. Default is 1. To get the horizontal scale and vertical scale separately, see Layer.getscalex and Layer.getscaley. If the X and Y scales are different, this returns the X scale only.
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layername
: The name of the layer to check.
import haxegon.*;
class Main{
function init(){
Layer.create("foreground");
Layer.attach("foreground");
//Set the scale of the "foreground" layer to half.
//Pivot around the centre.
Layer.scale("foreground", 0.5, Gfx.CENTER, Gfx.CENTER);
Layer.drawto("foreground");
for (i in 0 ... 200){
//Draw 200 random circles on the "foreground" layer
Gfx.fillcircle(Random.int(0, Gfx.screenwidth), Random.int(0, Gfx.screenheight), Random.int(50, 80), Col.hsl(Random.int(0, 360), 0.5, 0.5));
}
Gfx.drawtoscreen();
}
function update(){
//Press ARROW KEYS to change the scale of the "foreground" layer
var currentscale:Float = Layer.getscale("foreground");
if (Input.pressed(Key.LEFT) || Input.pressed(Key.DOWN)){
Layer.scale("foreground", currentscale * 0.9, Gfx.CENTER, Gfx.CENTER);
}else if (Input.pressed(Key.RIGHT) || Input.pressed(Key.UP)){
Layer.scale("foreground", currentscale * 1.1, Gfx.CENTER, Gfx.CENTER);
}
}
}