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Layer.attach
Terry Cavanagh edited this page Feb 28, 2018
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2 revisions
Layer.attach(layername:String, [x = 0, y = 0]);
Attach a layer to the canvas. You need to have created the layer first.
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layername
: The name of the layer to attach. -
x/y
: Optional x, y position for the layer - default is 0, 0. You can useGfx.LEFT
,Gfx.TOP
,Gfx.CENTER
,Gfx.BOTTOM
andGfx.RIGHT
constants here.
import haxegon.*;
class Main{
function init(){
Layer.create("foreground");
//Attach the "foreground" layer.
Layer.attach("foreground");
Layer.drawto("foreground");
for (i in 0 ... 200){
//Draw 200 random circles on the "foreground" layer
Gfx.fillcircle(Random.int(0, Gfx.screenwidth), Random.int(0, Gfx.screenheight), Random.int(50, 80), Col.hsl(Random.int(0, 360), 0.5, 0.5));
}
Gfx.drawtoscreen();
}
function update(){
}
}