Releases: ACEmulator/ACE
ACEmulator Server - v1.36.4145
What's Changed
- Adjust GameEventBookDataResponse by @LtRipley36706 in #3761
- fix EmoteType.CreateTreasure mutation when TreasureItemType.Caster is specified directly by @gmriggs in #3762
- Catch null Weenie on Appraisal by @LtRipley36706 in #3763
- ServerPerformance allow toggle cumulative by @Mag-nus in #3758
- Add MightBreakPlugins option to BiotaConsolidator by @Mag-nus in #3760
- Update SQL Writers by @LtRipley36706 in #3768
- Wire up ImbueAttempts/ImbueSuccesses for Players by @LtRipley36706 in #3771
- Match Scroll and Emote Spell learning with PCAPs by @LtRipley36706 in #3774
- remove server-side sticky for aiimmobile mobs by @gmriggs in #3770
- refactor wielded treasure, fixing some bugs by @gmriggs in #3772
- Add Lucky White Rabbit's Food mutation by @LtRipley36706 in #3769
- Remove incorrect spells learned from Stipends by @LtRipley36706 in #3775
- add support for data-driven color code 0 by @gmriggs in #3766
- fix /lootgen dev command spell selection for head and foot armor by @gmriggs in #3767
- update weenieclassname by @gmriggs in #3765
Full Changelog: v1.35.4129...v1.36.4145
automated server build - 2022-01-08T19:26:13.0000000Z
ACEmulator Server - v1.35.4129
What's Changed
- Update EF Nuget Packages by @Mag-nus in #3750
- Fix IsCreatureNameInWorldDatabase by @Mag-nus in #3752
- Fix magic absorption for Tomes/Fetish by @dgarson in #3754
- Update Event SQL Writer by @LtRipley36706 in #3756
- retroactively fix critfreq on Orb of Darkest Flame by @Schneebs in #3753
- Fix ObjDesc to also take into account certain equipped ItemType.Clothing items by @OptimShi in #3757
- Update script for stormwood daggers (content PR 1226) by @Boop-AC in #3759
New Contributors
Full Changelog: v1.34.4121...v1.35.4129
automated server build - 2021-12-21T17:54:33.0000000Z
ACEmulator Server - v1.34.4121
What's Changed
- Magic refactor by @ziang4891 in #3703
- fix edge case for drudgewoodtarget showing green attributes by @gmriggs in #3730
- send UpdateEnchantment for df spells by @gmriggs in #3720
- Match up Burden flag behavior with other similar properties by @LtRipley36706 in #3732
- Fix issue with SQL writers in rounding and negative zeros by @LtRipley36706 in #3734
- Fix issue with null players in Portal Summon by @LtRipley36706 in #3738
- Add default ActivationResponse to Portals by @LtRipley36706 in #3735
- Remove EncumbranceVal in Appraisal if not present in weenie for creatures looking like objects by @LtRipley36706 in #3737
- Rare ImpenBane Support by @ziang4891 in #3741
- Wire up vloc2loc command by @LtRipley36706 in #3743
- Wire up support for RotationSpeed by @LtRipley36706 in #3745
- Change DamageEvent to allow Undef damage from everything except players by @LtRipley36706 in #3747
- Adjust rotation for GeneratorType Relative generators by @LtRipley36706 in #3748
- Update NonEF Nuget Packages by @Mag-nus in #3749
Full Changelog: v1.33.4105...v1.34.4121
automated server build - 2021-11-29T06:50:59.0000000Z
ACEmulator Server - v1.33.4105
What's Changed
- add support for shroud spells / multiplicative skill enchantments by @gmriggs in #3711
- fix alchemy phials double proc by @gmriggs in #3714
- fix ghost items that can result from burden gap in DoHandleActionPutItemInContainer by @gmriggs in #3715
- fix busy state timer for allow_fast_chug=true + pk/pkl + MimeEat/MimeDrink by @gmriggs in #3716
- restrict GetNonComponentTargetTypes to items that are selectable in 3d world by @gmriggs in #3717
- add support for society armor to main MutateArmor() function by @gmriggs in #3718
- prevent society armor from being a tailoring source / target by @gmriggs in #3719
- Add try catch to support clean startup abort on missing starterGear.json by @LtRipley36706 in #3713
- Update starterGear.json to include missing weenieIDs of some training weapons by @Spentfire in #3721
- Change LevelProportionalXP to share with Allegiance by @Boop-AC in #3723
- Fix PlayerFactoryEx to pass verify-player-data by @Mag-nus in #3727
- Update Key WorldObject by @LtRipley36706 in #3724
- Fix issue with SpendCurrency by @LtRipley36706 in #3725
- Adjust GiveObjectToNPC handling by @LtRipley36706 in #3726
- Log stackable merges from player corpses by @LtRipley36706 in #3729
- Add Thread Safety to AllegianceManager PassXP by @Mag-nus in #3728
- update critical frequency on some items by @gmriggs in #3731
- Update SQL Writers by @LtRipley36706 in #3733
New Contributors
- @Spentfire made their first contribution in #3721
- @Boop-AC made their first contribution in #3723
Full Changelog: v1.32.4086...v1.33.4105
automated server build - 2021-11-07T08:57:40.0000000Z
ACEmulator Server - v1.32.4086
ACEmulator Server - v1.32.4086
What's Changed
- refactor vendor code, add support for PropertyInt.Unique on vendors by @gmriggs in #3566
- dual wield stance w/ only offhand weapon - kick is not in the motion table by @gmriggs in #3675
- fix some item enchantments not showing up during appraisal by @gmriggs in #3680
- add player busy check to opening vendor trade window by @gmriggs in #3681
- fix some collision detection errors with static objects inside envcells by @gmriggs in #3682
- Update Monster AI Tolerance Alert Condition by @LtRipley36706 in #3683
- Remove Value from all Corpses by @LtRipley36706 in #3678
- Add embedded TurnToObject for Give if DontTurnOrMoveWhenGiving is not true by @LtRipley36706 in #3677
- Wire up proper support for Vendor CreateList Shop per transaction limiter by @LtRipley36706 in #3679
- Update spellcast_max_angle to align with MoveToManager by @dgarson in #3684
- fix missing buff colors from wand appraisal by @gmriggs in #3685
- move tailoring translucency from weapon -> common by @gmriggs in #3689
- add item enchantment redirects for emote spells by @gmriggs in #3690
- update coded recipe requirements for leather/sandstone salvage by @gmriggs in #3691
- remove non-retail ResetTrade from initiation by @gmriggs in #3692
- add optional creatures-only flag to objsend by @gmriggs in #3693
- fixing slayer mod for thrown weapons by @gmriggs in #3695
- update player uac w/ retail values by @gmriggs in #3696
- update caster origin for /buff command by @gmriggs in #3699
- fix duplicate enchantments showing up on some hand/foot armor by @gmriggs in #3700
- Fix GiveFromEmote for containers by @LtRipley36706 in #3697
- fix MoveItemToFirstContainerSlot player burden/value when target item contained in sidepack by @gmriggs in #3701
- adding the very basics for olthoi play by @gmriggs in #3559
- Olthoi play plus by @ziang4891 in #3668
- LoginAtLifestone support by @ziang4891 in #3698
- Warn about invalid items being created by @LtRipley36706 in #3705
- improved RecipeManager.UpdateObj handling by @gmriggs in #3702
- De-embed starterGear.json to configurable file not requiring compilation by @LtRipley36706 in #3687
- Adjust Hook worldobject to catch null crashes by @LtRipley36706 in #3686
- Adding a null check to start of IsFacing by @LtRipley36706 in #3706
- Adjust LoginAtLifestone text by @LtRipley36706 in #3707
- Make CreateList spawning for Containers a creation only event by @LtRipley36706 in #3704
- Update BaseDamage for player Olthoi Soldiers by @ziang4891 in #3710
- More OlthoiPlay support by @LtRipley36706 in #3709
- Update SQL Writer output by @LtRipley36706 in #3694
Full Changelog: v1.31.4049...v1.32.4086
automated server build - 2021-10-19T01:37:22.0000000Z
ACEmulator Server - v1.31.4049
ACEmulator Server - v1.31.4049
The following changes are included in this release:- Fix issues with DefaultCombatStyle
- Fix bug with Scatter generators with offsets
- Add support for PKDamageRating and PKDamageResistRating
- Adjust spawn location of CombatPets to better match retail
Click here to see the detailed changes
automated server build - 2021-09-12T18:37:47.0000000Z
ACEmulator Server - v1.30.4042
ACEmulator Server - v1.30.4042
The following changes are included in this release:- Fix issue with wielding thrown weapons and shields
- Fix issue with Chasing Oswald skill credit quest
Click here to see the detailed changes
automated server build - 2021-08-31T04:31:14.0000000Z
ACEmulator Server - v1.29.4038
ACEmulator Server - v1.29.4038
The following changes are included in this release:- Added support for newly restored content in latest world database release
- Fix some errors in handling Confirmations and Emotes
- Validate wieldable weapon slots
Click here to see the detailed changes
automated server build - 2021-08-30T01:21:12.0000000Z
ACEmulator Server - v1.28.4019
ACEmulator Server - v1.28.4019
The following changes are included in this release:- Added support for newly restored content in latest world database release
Click here to see the detailed changes
automated server build - 2021-08-15T22:58:56.0000000Z
ACEmulator Server - v1.27.4014
ACEmulator Server - v1.27.4014
The following changes are included in this release:- Added support for newly restored content in latest world database release
- Minor adjustments to several different systems to better emulate some game world mechanics
Click here to see the detailed changes
automated server build - 2021-08-08T23:26:49.0000000Z