Releases: ACEmulator/ACE
ACEmulator Server - v1.26.3991
ACEmulator Server - v1.26.3991
The following changes are included in this release: Significant memory performance improvements
Significantly faster server startup for larger databases
Numerous bug fixes to better emulate retail servers
Time progression for in-game calendar and journal now saves and syncs with all emulated worlds
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automated server build - 2021-07-20T06:37:43.0000000Z
ACEmulator Server - v1.25.3900
ACEmulator Server - v1.25.3900
The following changes are included in this release: .NET 5.0 support (#3373)
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automated server build - 2021-04-15T12:09:22.0000000Z
ACEmulator Server - v1.24.3899
ACEmulator Server - v1.24.3899
The following changes are included in this release:
This is the last release that will support .NET Core 3.1!!! The next release of ACEmulator will require .NET 5.0. Plan your upgrades accordingly.
- Fixed issue with shutdown thread safety
- Improved network transmission memory usage
- Improved lookup speed on player spellbooks
- Fixed issue with vtank corpse looting
- Fixed issue with corpses not being created upon death
- Several adjustments to minimize impact from creatures on dormant landblocks as well as those not near players
- Fix proficiency issue with void magic
- Fix issue with Gems busy detection
- Housing system adjusted to match up better with retail outputs, requirements and limits in terms of purchase, hook usage and guest lists.
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automated server build - 2021-04-13T23:01:49.0000000Z
ACEmulator Server - v1.23.3880
ACEmulator Server - v1.23.3880
The following changes are included in this release:
- Fixed issue with /age output
- Fixed issue with spell projectiles causing server lag
- More changes relating to PvP spell cast mechanics and proc rate for damage reduction cloaks
- Fixed issue with Phials and mana
- Fixed issue with appraisal and banes
- Several new fixes to prevent game world crashes
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automated server build - 2021-03-11T05:17:00.0000000Z
ACEmulator Server - v1.22.3859
ACEmulator Server - v1.22.3859
The following changes are included in this release:- Numerous changes and improvements with respect to Player vs Player combat
- Fixed issue with villas owned by Allegiances
- Further logging added for debug and investigation
- Character saves improved to prevent less database desync
- Several fixes to prevent game world crashes
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automated server build - 2021-02-26T06:02:42.0000000Z
ACEmulator Server - v1.21.3826
ACEmulator Server - v1.21.3826
The following changes are included in this release:- Various changes to improve logging with log4net
- Traversal fix for areas not normally player accessible
- "Specialty" vendors using generators have been adjusted to work as they did in retail
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automated server build - 2021-02-05T19:49:19.0000000Z
ACEmulator Server - v1.20.3816
ACEmulator Server - v1.20.3816
The following changes are included in this release: - Miscellaneous changes to better emulate retail server operation and expected client communication- Corrected issue to support newest versions of MySQL 8.0
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automated server build - 2021-01-22T19:34:09.0000000Z
ACEmulator Server - v1.19.3805
ACEmulator Server - v1.19.3805
The following changes are included in this release: - Added support for newly restored content in latest world database release- Minor adjustments to several different systems to better emulate some game world mechanics
- More thread safety/crash prevention code changes
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automated server build - 2021-01-15T06:02:50.0000000Z
ACEmulator Server - v1.18.3791
ACEmulator Server - v1.18.3791
The following changes are included in this release: Minor bug fixes and crash prevention changesClick here to see the detailed changes
automated server build - 2021-01-02T04:56:13.0000000Z
ACEmulator Server - v1.17.3772
ACEmulator Server - v1.17.3772
The following changes are included in this release: Maintenance release- Upgraded to .NET Entity Framework Core 3.1 as well as several package dependencies to most recent stable versions
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automated server build - 2020-12-11T03:30:16.0000000Z