ACEmulator Server - v1.36.4145
What's Changed
- Adjust GameEventBookDataResponse by @LtRipley36706 in #3761
- fix EmoteType.CreateTreasure mutation when TreasureItemType.Caster is specified directly by @gmriggs in #3762
- Catch null Weenie on Appraisal by @LtRipley36706 in #3763
- ServerPerformance allow toggle cumulative by @Mag-nus in #3758
- Add MightBreakPlugins option to BiotaConsolidator by @Mag-nus in #3760
- Update SQL Writers by @LtRipley36706 in #3768
- Wire up ImbueAttempts/ImbueSuccesses for Players by @LtRipley36706 in #3771
- Match Scroll and Emote Spell learning with PCAPs by @LtRipley36706 in #3774
- remove server-side sticky for aiimmobile mobs by @gmriggs in #3770
- refactor wielded treasure, fixing some bugs by @gmriggs in #3772
- Add Lucky White Rabbit's Food mutation by @LtRipley36706 in #3769
- Remove incorrect spells learned from Stipends by @LtRipley36706 in #3775
- add support for data-driven color code 0 by @gmriggs in #3766
- fix /lootgen dev command spell selection for head and foot armor by @gmriggs in #3767
- update weenieclassname by @gmriggs in #3765
Full Changelog: v1.35.4129...v1.36.4145
automated server build - 2022-01-08T19:26:13.0000000Z