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Andrew Hazelden edited this page Oct 21, 2017
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Click the Pages Tab to start browsing the fulldome stereo wiki contents. If you are new to Domemaster3D based fulldome or immersive VR production, you can read the Maya Domemaster3D Tips and Tricks page, or the Maya DomeAFL_FOV_Stereo
and Maya LatLong_Stereo
pages for a summary of the general rendering workflow.
This Wiki table of contents section is in English, you can read the Japanese translated version here.
- Maya Domemaster3D Install
- Maya Domemaster3D Shelf
- Maya Domemaster3D Tips and Tricks
- Maya Domemaster3D Version History
- Maya Domemaster3D Presets
- Bundled Assets
- Maya Domemaster3D CrossBounce Simulation
- Maya Dome Diagnostics Tool
- Maya DomeAFL_FOV_Stereo
- Maya DomeGrid
- Maya Domemaster3D Dome Viewer
- Maya Domemaster3D Shader Compiling
- Maya DomeStereoCamera Rig
- Maya DomeText
- Maya Fulldome Network Rendering
- Maya FulldomeIBL
- Maya Galaxy Creator
- Maya Histogram
- Maya Hybrid Mental Ray & Maya Color Material
- Maya LatLong_Stereo
- Maya mentalrayTexture Image Sequences
- Maya mOculus Compatibility
- Starglobe Tool
- Softimage Domemaster3D Install
- Softimage Domemaster3D Screen Space Weightmaps
- Softimage Domemaster3D Toolbar
- Softimage Domemaster3D Dome Viewer
- Softimage Domemaster3D Version History
- Softimage LatLong 2D
- Starglobe Tool
- Arnold C4DtoA (Cinema4D) Domemaster3D Install
- Arnold MtoA (Maya) Domemaster3D Install
- Arnold MtoA (Maya) DomemasterStereo
- Arnold MtoA (Maya) LatLongStereo
- Maxwell Studio Fisheye Stereo
- Maxwell Studio LatLong Stereo
- PanoView for Maxwell Render
- Automagic VR for Maxwell Render
- Vray for Maya Domemaster3D
- Vray for Max Domemaster3D
- Vray for Max Domemaster3D Shader Compiling
- Vray for Softimage Domemaster3D
- Vray Standalone Domemaster3D Install
- Vray Domemaster3D Version History
- Fulldome 3D for Everyone Part 1 – Research and Development
- Fulldome 3D for Everyone Part 2 – Research and Development
- Fulldome 3D for Everyone Part 3 – Astronaut 3D – A Stereoscopic Fulldome Production
- Fulldome 3D for Everyone Part 4 – Domography + Creative Considerations
- Fulldome 3D for Everyone Part 5 – Maya and Softimage Fulldome Stereo Support
- Fulldome Production Tools: Pipelines, 3D Apps, Renderers & Plugins by Joe Eakin, Kyra Elliott, Brad Thompson, and Paul Mowbray @ IMERSA 2014
- Stereoscopic Production: Fulldome 3D Demystified by Robin Sip, Michael Daut, Paul Mowbray and Max Crow @ IMERSA 2014
- Fulldome Post Production: Best Practices by Michael Daut, Drew Gilmore, and Mark C. Petersen @ IMERSA 2014
- Breaking the CGI barrier in Fulldome with DSLR’s by Greg Downing and Eric Hanson @ IMERSA 2014
- Tools of Full Dome Production by Brad Thompson @ IMERSA 2014
- Fulldome Production Pipeline by Micheal Daut @ IMERSA 2013