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JediPedia

ZeroGravitas edited this page Jan 6, 2025 · 5 revisions

In Jedipedia.net you can find the following tools and information:

  • The SWTOR Database: it lets us search for any in-game term (characters' names, armor gear, locations, etc.), returning a list of entries covering all the ways the item is mentioned in the database: 3D object references, codex entries, abilities, etc. Delving in them, we can get identifiers and paths for finding those in SWTOR's internal data structure and in our game asset extraction files, helping us automate processes to some extent such as autotexturing objects in Blender.

  • File Reader: it replaces the functionality on many really old apps such as EasyMYP (to inspect the contents of SWTOR's .tor files), NodeViewer (to explore the data in SWTOR's node tree) or PugTools (to view and export game assets). By feeding it the .tor files (all of them at once, typically), it lets us explore just everything and how it is interconnected. What's more, it lets us visualize and export objects, textures, music, area data, etc.).

  • World Viewer: it lists all the game areas in the data base and, by feeding it the .tor files, reconstructs them in 3D and lets us flyby them!

  • File Names: This page keeps track of the latest additions to the list of known game assets and their internal identifiers, which our ExtracTOR tool uses to extract and name them in an usable manner. There are links to download the list (a simple text file: hash_file.txt) combining the most recently released Game Update of SWTOR with those of the Public Test Servers ("Live"). There's also the one from the game's betas before its original release ("Beta"), and both combined ("All").


INTRODUCTION

IMPORTING SWTOR MODELS INTO BLENDER: A BRIEF OVERVIEW.
Check this intro first. Afterwards, you can jump directly to the guides on extracting PCs, NPCs and others.


TOOLS

Downloadable Tools (All Links Page):

Online Tools:

No longer working:

  • EasyMYP Windows app.
  • Noesis Windows app.

THE COMPLETE GUIDE TO AUTO-EXTRACTING AND ASSEMBLING PLAYER CHARACTERS AND NPCs:

READ THE BROAD STROKES FIRST: YOU'LL SEE IT'S EASIER THAN YOU THINK!


ASSEMBLING GAME LOCATIONS AUTOMATICALLY:


LOCATING AND ASSEMBLING ASSETS MANUALLY:


OTHER GUIDES (WIP):


MODDING

Modding isn't working since SWTOR moved to 64-bit codebase. Unless a new coder takes charge, it'll stay so indefinitely.


DATAMINING

Basically, use Jedipedia.net's tools and check our Discord. We'll see about adding new material, but this is very involved stuff.


SWTOR TECHNICAL INFORMATION:


OTHER RESOURCES:

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