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Create footprint_collision_checker.py #4899

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#! /usr/bin/env python3
# Copyright 2021 Samsung Research America
# Copyright 2022 Afif Swaidan
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.

"""
This is a Python3 API for a Footprint Collision Checker.

It provides the needed methods to manipulate the coordinates
and calculate the cost of a Footprint
"""

from math import cos, sin

from geometry_msgs.msg import Point32, Polygon
from nav2_simple_commander.costmap_2d import PyCostmap2D
from nav2_simple_commander.line_iterator import LineIterator

NO_INFORMATION = 255
LETHAL_OBSTACLE = 254
INSCRIBED_INFLATED_OBSTACLE = 253
MAX_NON_OBSTACLE = 252
FREE_SPACE = 0


class FootprintCollisionChecker:
"""
FootprintCollisionChecker.

FootprintCollisionChecker Class for getting the cost
and checking the collisions of a Footprint
"""

def __init__(self):
"""Initialize the FootprintCollisionChecker Object."""
self.costmap_ = None
pass

def footprintCost(self, footprint: Polygon):
"""
Iterate over all the points in a footprint and check for collision.

Args
----
footprint (Polygon): The footprint to calculate the collision cost for

Returns
-------
LETHAL_OBSTACLE (int): If collision was found, 254 will be returned
footprint_cost (float): The maximum cost found in the footprint points

"""
footprint_cost = 0.0
x1 = 0.0
y1 = 0.0

x0, y0 = self.worldToMapValidated(footprint.points[0].x, footprint.points[0].y)

if x0 is None or y0 is None:
return LETHAL_OBSTACLE

xstart = x0
ystart = y0

for i in range(len(footprint.points) - 1):
x1, y1 = self.worldToMapValidated(
footprint.points[i + 1].x, footprint.points[i + 1].y
)

if x1 is None or y1 is None:
return LETHAL_OBSTACLE

footprint_cost = max(float(self.lineCost(x0, x1, y0, y1)), footprint_cost)
x0 = x1
y0 = y1

if footprint_cost == LETHAL_OBSTACLE:
return footprint_cost

return max(float(self.lineCost(xstart, x1, ystart, y1)), footprint_cost)

def lineCost(self, x0, x1, y0, y1, step_size=0.5):
"""
Iterate over all the points along a line and check for collision.

Args
----
x0 (float): Abscissa of the initial point in map coordinates
y0 (float): Ordinate of the initial point in map coordinates
x1 (float): Abscissa of the final point in map coordinates
y1 (float): Ordinate of the final point in map coordinates
step_size (float): Optional, Increments' resolution, defaults to 0.5

Returns
-------
LETHAL_OBSTACLE (int): If collision was found, 254 will be returned
line_cost (float): The maximum cost found in the line points

"""
line_cost = 0.0
point_cost = -1.0
line_iterator = LineIterator(x0, y0, x1, y1, step_size)

while line_iterator.isValid():
point_cost = self.pointCost(
int(line_iterator.getX()), int(line_iterator.getY())
)

if point_cost == LETHAL_OBSTACLE:
return point_cost

if line_cost < point_cost:
line_cost = point_cost

line_iterator.advance()

return line_cost

def worldToMapValidated(self, wx: float, wy: float):
"""
Get the map coordinate XY using world coordinate XY.

Args
----
wx (float): world coordinate X
wy (float): world coordinate Y

Returns
-------
None: if coordinates are invalid
tuple of int: mx, my (if coordinates are valid)
mx (int): map coordinate X
my (int): map coordinate Y

"""
if self.costmap_ is None:
raise ValueError(
'Costmap not specified, use setCostmap to specify the costmap first'
)
return self.costmap_.worldToMap(wx, wy)

def pointCost(self, x: int, y: int):
"""
Get the cost of a point in the costmap using map coordinates XY.

Args
----
mx (int): map coordinate X
my (int): map coordinate Y

Returns
-------
np.uint8: cost of a point

"""
if self.costmap_ is None:
raise ValueError(
'Costmap not specified, use setCostmap to specify the costmap first'
)
return self.costmap_.getCostXY(x, y)

def setCostmap(self, costmap: PyCostmap2D):
"""
Specify which costmap to use.

Args
----
costmap (PyCostmap2D): costmap to use in the object's methods

Returns
-------
None

"""
self.costmap_ = costmap
return None

def footprintCostAtPose(self, x: float, y: float, theta: float, footprint: Polygon):
"""
Get the cost of a footprint at a specific Pose in map coordinates.

Args
----
x (float): map coordinate X
y (float): map coordinate Y
theta (float): absolute rotation angle of the footprint
footprint (Polygon): the footprint to calculate its cost at the given Pose

Returns
-------
LETHAL_OBSTACLE (int): If collision was found, 254 will be returned
footprint_cost (float): The maximum cost found in the footprint points

"""
cos_th = cos(theta)
sin_th = sin(theta)
oriented_footprint = Polygon()

for i in range(len(footprint.points)):
new_pt = Point32()
new_pt.x = x + (
footprint.points[i].x * cos_th - footprint.points[i].y * sin_th
)
new_pt.y = y + (
footprint.points[i].x * sin_th + footprint.points[i].y * cos_th
)
oriented_footprint.points.append(new_pt)

return self.footprintCost(oriented_footprint)