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sound pipepline via java on mac osx

Konrad Gondek edited this page Sep 25, 2016 · 1 revision

Plan

  • client:
    • interaction:
    • player position fix
    • click event on canvas changes the sound source position
  • server:
    • collects positions and calculates the individual 2d distance to sound source
    • forwards this information to java application
  • java application/applications:
    • generates sound and sends it to its corresponding headphone which is already connected and paired

Draft

Photo_Dec_17__12_19_34