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related work
Konrad Gondek edited this page Sep 25, 2016
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- Template:
Project name | Description | User interaction | Sound | Video link | Interactive? | OpenSource? | Multiplayer? | Technology | Plattform |
---|---|---|---|---|---|---|---|---|---|
name | app to | user does/can ... | sample based or synthesizer | {video} | NO/YES | NO/YES | sensors, language, frameworks, .. | Web, native | |
Project name | Description | User interaction | Sound | Video link | Interactive? | OpenSource? | Multiplayer? | Technology | Plattform |
---|---|---|---|---|---|---|---|---|---|
Illusions of the ear by tricking through visuals | app to | user does/can ... | sample based or synthesizer | http://youtu.be/kzo45hWXRWU | NO/YES | NO/YES | sensors, language, frameworks, .. | Web, native | |
Diana Deutsch Illusions and Explanations | app to | user does/can ... | sample based or synthesizer | {video} | NO/YES | NO/YES | sensors, language, frameworks, .. | Web, native | |
In depth Shepard Illusion explanation | app to | user does/can ... | sample based or synthesizer | http://vimeo.com/34749754 | NO/YES | NO/YES | sensors, language, frameworks, .. | Web, native | |
McGurk Effect Explained | app to | user does/can ... | sample based or synthesizer | http://youtu.be/G-lN8vWm3m0 | NO/YES | NO/YES | sensors, language, frameworks, .. | Web, native | |
Forever Rising Tunes | app to | user does/can ... | sample based or synthesizer | http://youtu.be/ugriWSmRxcM, http://youtu.be/BzNzgsAE4F0 | NO/YES | NO/YES | sensors, language, frameworks, .. | Web, native | |
Shepard Tone Audio Credits | app to | user does/can ... | sample based or synthesizer | {video} | NO/YES | NO/YES | sensors, language, frameworks, .. | Web, native |
Project name | Description | User interaction | Sound | Video link | Interactive? | OpenSource? | Multiplayer? | Technology | Plattform |
---|---|---|---|---|---|---|---|---|---|
Visualize sounds by resonances and movable materials | app to | user does/can ... | sample based or synthesizer | http://www.youtu.be/wwvJAgrUBF4w | NO/YES | NO/YES | sensors, language, frameworks, .. | Web, native | |
Visualize sounds by resonances and movable materials | app to | user does/can ... | sample based or synthesizer | http://www.youtu.be/wvJAgrUBF4w | NO/YES | NO/YES | sensors, language, frameworks, .. | Web, native | |
name | app to | user does/can ... | sample based or synthesizer | {video} | NO/YES | NO/YES | sensors, language, frameworks, .. | Web, native |
Project name | Description | User interaction | Sound | Video link | Interactive? | OpenSource? | Multiplayer? | Technology | Plattform |
---|---|---|---|---|---|---|---|---|---|
Hooke Audio | A Kickstarter project for a device to capture 3D/Binaural sound. Possible Project idea: Chasing a person based on his sound environment, live streaming of a person's 3d sound environment (the player who is to catch), other players listen to this sound and try to figure out the location based on this | ... | ... | https://youtu.be/VQCLL_aVdWw | Yes | No | ... | ... | ... |
example for 3D sound: barber shop visit | user can/do | ... | https://youtu.be/VQCLL_aVdWw | Yes | No | ... | ... | ... |
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HPI: Basketball with an invisible ball
- imaginary catching and playing the ball during a basket ball game
- no visual but sound feedback (for the player)
- players are tracked is based on ALVAR markers, a webcam, and hand-worn accelerometer
- paper
- demo video
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Intelligent Headset
- 3d simulated running assistents, historical explanations, aquarium 3d audio guide, fighting against virtual opponent ..
- "you hear sounds just as you would in real life—ahead, behind, above, below and to the sides, based on your location and head movement. The Intelligent Headset also has integrated sensors, which can tell where you are and what direction you are facing." [source: https://intelligentheadset.com/]