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Profiling has shown possibilities for an increase in performance and a major decrease in memory usage when using doubles instead of tables for pixel representation. Certain checks, such as the recently implemented (but not yet pushed) #14 are no longer relevant, as generated doubles are actually equal if their "arguments" are equal. Doubles also mean much less stress on the garbage collector.
This change means a major overhaul of desktox.buffer. To fix #10, we will actually only need to implement a small set of :import()able methods. Buffers will be able to act both in pixel-perfect and terminal ways, and will easily switch between the two without any constructor calls.
The text was updated successfully, but these errors were encountered:
Profiling has shown possibilities for an increase in performance and a major decrease in memory usage when using doubles instead of tables for pixel representation. Certain checks, such as the recently implemented (but not yet pushed) #14 are no longer relevant, as generated doubles are actually equal if their "arguments" are equal. Doubles also mean much less stress on the garbage collector.
This change means a major overhaul of
desktox.buffer
. To fix #10, we will actually only need to implement a small set of:import()
able methods. Buffers will be able to act both in pixel-perfect and terminal ways, and will easily switch between the two without any constructor calls.The text was updated successfully, but these errors were encountered: