tähtituho shader system
First release of tähtituho shader system
features:
- configuration file for various parameters
- one vertex and one fragment shader
- support rocket client with configurable tracks
- music playing
- resolution and time to use in shaders are provided
- example music, vertex and fragment shader, borrowed from glslsandbox.com
future features:
- release mode, ie. fullscreen and autoplay without rocket client
- multiple shaders
- more some precalcuted stuff to use in shaders, like harmonics for sin/cos
usage:
start your favorite rocket client and then start shader-system.exe. release contains example configuration file and needed music and shaders. when running f toggles fullscreen on and off. pressing r will reload shaders.