Skip to content

Releases: tahtituho/shader-system

tähtituho shader system 1.6

21 Jun 13:53
519938a
Compare
Choose a tag to compare

This release contains following new features and updates.

  • Support for post processing
  • Support for alpha channel in textures
  • Support for free camera
  • Bug fixes and small improvements

tähtituho shader system 1.4

12 Apr 13:31
Compare
Choose a tag to compare

Fixes issue #14, shader system is now running on opengl 3.3 core.

tähtituho shader system 1.3

07 Mar 20:03
Compare
Choose a tag to compare

some minor tweaks and bug fixes. major new feature is support for png textures.

same instructions apply as in version 1.0

tähtituho shader system

12 Dec 20:01
Compare
Choose a tag to compare

First release of tähtituho shader system

features:

  • configuration file for various parameters
  • one vertex and one fragment shader
  • support rocket client with configurable tracks
  • music playing
  • resolution and time to use in shaders are provided
  • example music, vertex and fragment shader, borrowed from glslsandbox.com

future features:

  • release mode, ie. fullscreen and autoplay without rocket client
  • multiple shaders
  • more some precalcuted stuff to use in shaders, like harmonics for sin/cos

usage:
start your favorite rocket client and then start shader-system.exe. release contains example configuration file and needed music and shaders. when running f toggles fullscreen on and off. pressing r will reload shaders.