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StayInTarkov.Client-1.10.8867.33190

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@github-actions github-actions released this 11 Apr 18:39
· 72 commits to master since this release
77ce9a2

New Features and Enhancements

  • Introduced a new bundle system to support future integrations (#211).
  • Added live-like car extracts and several developer tools for enhanced game functionality (#210, #218, #247).
  • Improved the user interface and network statistics, including better handling of UDP connections and ping systems (#223, #229, #238).
  • Increased match creation timeout for Streets of Tarkov and added advanced server browser logic (#222, #243).
  • Enhanced gameplay mechanics with changes to extraction and raid exit processes (#213, #225, #239, #242).

Fixes

  • Resolved various gameplay issues, including door unlock freezing, crate looting synchronization, and multiple damage inflictions (#215, #220, #232, #246).
  • Addressed issues with airdrop containers, stuck on black screens, and bullet mechanics (#217, #209, #240).
  • Fixed network-related bugs and optimizations in packet processing and connection logic (#214, #230, #236, #252).
  • Corrected guard spawn settings and raid exit statuses, with several reversions and re-applications to ensure functionality (#224, #228, #233, #241).

Code and System Optimizations

  • Transitioned several system components to binary handling for efficiency (#216, #241).
  • Cleaned up deprecated elements and outdated references in documentation and labels (#221, #226).
  • Improved garbage collection processes and error handling in the backend (#249, #248).

Developer Tools and Debugging

  • Added new developer tools and commands to assist with in-game testing and performance monitoring (#218, #247).
  • Streamlined debugging and error logging for better development oversight (#230, #250).

What's Changed

New Contributors

Full Changelog: StayInTarkov.Client-1.10.8854.18454...StayInTarkov.Client-1.10.8867.33190