StayInTarkov.Client-1.10.8867.33190
·
72 commits
to master
since this release
New Features and Enhancements
- Introduced a new bundle system to support future integrations (#211).
- Added live-like car extracts and several developer tools for enhanced game functionality (#210, #218, #247).
- Improved the user interface and network statistics, including better handling of UDP connections and ping systems (#223, #229, #238).
- Increased match creation timeout for Streets of Tarkov and added advanced server browser logic (#222, #243).
- Enhanced gameplay mechanics with changes to extraction and raid exit processes (#213, #225, #239, #242).
Fixes
- Resolved various gameplay issues, including door unlock freezing, crate looting synchronization, and multiple damage inflictions (#215, #220, #232, #246).
- Addressed issues with airdrop containers, stuck on black screens, and bullet mechanics (#217, #209, #240).
- Fixed network-related bugs and optimizations in packet processing and connection logic (#214, #230, #236, #252).
- Corrected guard spawn settings and raid exit statuses, with several reversions and re-applications to ensure functionality (#224, #228, #233, #241).
Code and System Optimizations
- Transitioned several system components to binary handling for efficiency (#216, #241).
- Cleaned up deprecated elements and outdated references in documentation and labels (#221, #226).
- Improved garbage collection processes and error handling in the backend (#249, #248).
Developer Tools and Debugging
- Added new developer tools and commands to assist with in-game testing and performance monitoring (#218, #247).
- Streamlined debugging and error logging for better development oversight (#230, #250).
What's Changed
- New bundle system support by @JimWails in #211
- [feature] live-like car extracts by @belettee in #210
- Replace Trigger Press with Initiate Shot by @paulov-t in #213
- fix door unlock freezing player by @belettee in #215
- Convert to binary by @mihaicm93 in #216
- Fix airdrop container only can open for once by @JimWails in #217
- WIP:Fix for stuck on black screen by @JimWails in #209
- fix player allowed to continue looting if crate is still open while extracting by @Beat2er in #220
- README files link to SIT.Manager.Avalonia instead of deprecated SIT.Manager by @Beat2er in #221
- fix chance-based exfils not in sync by @belettee in #219
- Increase request timeout for Streets of Tarkov match create by @JimWails in #222
- improve netstats gui for udp by @belettee in #223
- Add code to remove guards from spawning for Tagilla on Factory by @paulov-t in #224
- Fix Raid Exit Status so Missing in Action works by @paulov-t in #225
- Remove [TEST], "ASM" and "EXE" from Version Label by @paulov-t in #226
- Comment Bot update by @mihaicm93 in #227
- Revert "Fix Raid Exit Status so Missing in Action works" by @paulov-t in #228
- modify QTEPatch.cs as (quick-)fix for gym/workout skills not being sent by @Beat2er in #231
- Fix Raid Exit Status by @paulov-t in #233
- Fire mode check animation by @mihaicm93 in #234
- refactor ping system + add down/up speeds by @belettee in #229
- simplify udp connection logic + add more ip/port settings by @belettee in #190
- Revert by @mihaicm93 in #235
- simplify-udp by @belettee in #236
- [devtools] add teleport console commands by @belettee in #218
- fix damage being inflicted multiple times in some cases by @belettee in #232
- [fix] only call packet.process as client by @belettee in #214
- clean up debug logs around packet processing by @belettee in #230
- disable extracted players renderer and collider (ty @JimWails) by @belettee in #237
- refactor ping system + add down/up speeds by @belettee in #238
- Fix scav raid exit (Made by @paulov-t) by @JimWails in #239
- Fix Bullet Stuck in Chamber of Weapon and Errors by @paulov-t in #240
- Convert the RaidTimer sync to a Binary Packet by @paulov-t in #241
- Fix Exit Raid Status - Part 2 by @paulov-t in #242
- exclude console.core from build output by @devbence in #245
- Server browser logic update by @mihaicm93 in #243
- handle runthrough by @devbence in #244
- replicate armor damage to all players by @belettee in #246
- SIT Garbage Collection 2.0 by @paulov-t in #249
- [devtools] add console commands by @belettee in #247
- fix p2p oversight by @mihaicm93 in #251
- [hitreg] make ai shots owned by server by @belettee in #250
- fix websocket pinger NRE at the end of loading by @belettee in #248
- [udp] fix implicit ip direct connection by @belettee in #252
New Contributors
Full Changelog: StayInTarkov.Client-1.10.8854.18454...StayInTarkov.Client-1.10.8867.33190