Add option for SongProgress
to use strain in difficulty graph
#21942
ci.yml
on: pull_request
Code Quality
4m 36s
Build only (Android)
11m 59s
Build only (iOS)
3m 4s
Matrix: Test
Annotations
48 errors and 5 warnings
Test (Linux, ubuntu-latest, SingleThread)
Process completed with exit code 1.
|
Test (Linux, ubuntu-latest, MultiThreaded)
Process completed with exit code 1.
|
Test (Windows, windows-latest, SingleThread)
Process completed with exit code 1.
|
Test (Windows, windows-latest, MultiThreaded)
Process completed with exit code 1.
|
osu.Game.Rulesets.Mania.Tests.Editor.TestSceneManiaSelectionHandler ► TestOffScreenObjectsRemainSelectedOnColumnChange:
TestResults-Linux-MultiThreaded.trx#L0
Failed test found in:
TestResults-Linux-MultiThreaded.trx
Error:
all objects in last column
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestCorrectInput:
osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in:
TestResults-Linux-MultiThreaded.trx
Error:
"Wait for completion" timed out
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestLateRelease:
osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in:
TestResults-Linux-MultiThreaded.trx
Error:
System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.)
----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestMissReleaseAndHitSecondRelease:
osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in:
TestResults-Linux-MultiThreaded.trx
Error:
System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.)
----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestNoInput:
osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in:
TestResults-Linux-MultiThreaded.trx
Error:
System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.)
----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAndReleaseAtTail:
osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in:
TestResults-Linux-MultiThreaded.trx
Error:
System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.)
----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAndReleaseJustAfterTailWithNearbyNote:
osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in:
TestResults-Linux-MultiThreaded.trx
Error:
System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.)
----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAndReleaseJustBeforeTailWithNearbyNote:
osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in:
TestResults-Linux-MultiThreaded.trx
Error:
System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.)
----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAndReleaseJustBeforeTailWithNearbyNoteAndCloseByHead:
osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in:
TestResults-Linux-MultiThreaded.trx
Error:
System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.)
----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAtStartAndBreak:
osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in:
TestResults-Linux-MultiThreaded.trx
Error:
System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.)
----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAtStartThenBreakThenRepressAndReleaseAfterTail:
osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in:
TestResults-Linux-MultiThreaded.trx
Error:
System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.)
----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestCorrectInput:
osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in:
TestResults-Linux-SingleThread.trx
Error:
"Wait for completion" timed out
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestLateRelease:
osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in:
TestResults-Linux-SingleThread.trx
Error:
"Wait for completion" timed out
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestMissReleaseAndHitSecondRelease:
osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in:
TestResults-Linux-SingleThread.trx
Error:
System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.)
----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestNoInput:
osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in:
TestResults-Linux-SingleThread.trx
Error:
System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.)
----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAndReleaseAtTail:
osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in:
TestResults-Linux-SingleThread.trx
Error:
System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.)
----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAndReleaseJustAfterTailWithNearbyNote:
osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in:
TestResults-Linux-SingleThread.trx
Error:
System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.)
----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAndReleaseJustBeforeTailWithNearbyNote:
osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in:
TestResults-Linux-SingleThread.trx
Error:
System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.)
----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAndReleaseJustBeforeTailWithNearbyNoteAndCloseByHead:
osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in:
TestResults-Linux-SingleThread.trx
Error:
System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.)
----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAtStartAndBreak:
osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in:
TestResults-Linux-SingleThread.trx
Error:
System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.)
----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAtStartThenBreakThenRepressAndReleaseAfterTail:
osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in:
TestResults-Linux-SingleThread.trx
Error:
System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.)
----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAtStartThenBreakThenRepressAndReleaseAtTail:
osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in:
TestResults-Linux-SingleThread.trx
Error:
System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.)
----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestCorrectInput:
osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in:
TestResults-Windows-SingleThread.trx
Error:
"Wait for completion" timed out
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestLateRelease:
osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in:
TestResults-Windows-SingleThread.trx
Error:
"Wait for completion" timed out
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestNoInput:
osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in:
TestResults-Windows-SingleThread.trx
Error:
"Wait for completion" timed out
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAndReleaseAtTail:
osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in:
TestResults-Windows-SingleThread.trx
Error:
"Wait for completion" timed out
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAtStartAndBreak:
osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in:
TestResults-Windows-SingleThread.trx
Error:
"Wait for completion" timed out
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAtStartThenBreakThenRepressAndReleaseAfterTail:
osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in:
TestResults-Windows-SingleThread.trx
Error:
"Wait for completion" timed out
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAtStartThenBreakThenRepressAndReleaseAtTail:
osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in:
TestResults-Windows-SingleThread.trx
Error:
"Wait for completion" timed out
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAtStartThenReleaseAndImmediatelyRepress:
osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in:
TestResults-Windows-SingleThread.trx
Error:
"Wait for completion" timed out
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressDuringNoteAndReleaseAfterTail:
osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in:
TestResults-Windows-SingleThread.trx
Error:
"Wait for completion" timed out
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressDuringNoteAndReleaseAtTail:
osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in:
TestResults-Windows-SingleThread.trx
Error:
"Wait for completion" timed out
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressTooEarlyAndReleaseAfterTail:
osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in:
TestResults-Windows-SingleThread.trx
Error:
"Wait for completion" timed out
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestCorrectInput:
osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
"Wait for completion" timed out
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestLateRelease:
osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
"Wait for completion" timed out
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestNoInput:
osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
"Wait for completion" timed out
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAndReleaseAtTail:
osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
"Wait for completion" timed out
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAtStartAndBreak:
osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
"Wait for completion" timed out
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAtStartThenBreakThenRepressAndReleaseAfterTail:
osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
"Wait for completion" timed out
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAtStartThenBreakThenRepressAndReleaseAtTail:
osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
"Wait for completion" timed out
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAtStartThenReleaseAndImmediatelyRepress:
osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
"Wait for completion" timed out
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressDuringNoteAndReleaseAfterTail:
osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
"Wait for completion" timed out
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressDuringNoteAndReleaseAtTail:
osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
"Wait for completion" timed out
|
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressTooEarlyAndReleaseAfterTail:
osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
"Wait for completion" timed out
|
Test (Linux, ubuntu-latest, SingleThread)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
Test (Linux, ubuntu-latest, MultiThreaded)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
Test (Windows, windows-latest, SingleThread)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
Test (Windows, windows-latest, MultiThreaded)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "osu-test-results-Linux-MultiThreaded", "osu-test-results-Linux-SingleThread", "osu-test-results-Windows-MultiThreaded", "osu-test-results-Windows-SingleThread".
Please update your workflow to use v4 of the artifact actions.
Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/
|
Artifacts
Produced during runtime
Name | Size | |
---|---|---|
osu-test-results-Linux-MultiThreaded
Expired
|
35 MB |
|
osu-test-results-Linux-SingleThread
Expired
|
35.2 MB |
|
osu-test-results-Windows-MultiThreaded
Expired
|
36.4 MB |
|
osu-test-results-Windows-SingleThread
Expired
|
36.2 MB |
|