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Add option for SongProgress to use strain in difficulty graph #21942

Add option for SongProgress to use strain in difficulty graph

Add option for SongProgress to use strain in difficulty graph #21942

Triggered via pull request October 6, 2024 09:51
Status Failure
Total duration 57m 51s
Artifacts 4

ci.yml

on: pull_request
Matrix: Test
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48 errors and 5 warnings
Test (Linux, ubuntu-latest, SingleThread)
Process completed with exit code 1.
Test (Linux, ubuntu-latest, MultiThreaded)
Process completed with exit code 1.
Test (Windows, windows-latest, SingleThread)
Process completed with exit code 1.
Test (Windows, windows-latest, MultiThreaded)
Process completed with exit code 1.
osu.Game.Rulesets.Mania.Tests.Editor.TestSceneManiaSelectionHandler ► TestOffScreenObjectsRemainSelectedOnColumnChange: TestResults-Linux-MultiThreaded.trx#L0
Failed test found in: TestResults-Linux-MultiThreaded.trx Error: all objects in last column
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestCorrectInput: osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in: TestResults-Linux-MultiThreaded.trx Error: "Wait for completion" timed out
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestLateRelease: osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in: TestResults-Linux-MultiThreaded.trx Error: System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.) ----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestMissReleaseAndHitSecondRelease: osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in: TestResults-Linux-MultiThreaded.trx Error: System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.) ----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestNoInput: osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in: TestResults-Linux-MultiThreaded.trx Error: System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.) ----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAndReleaseAtTail: osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in: TestResults-Linux-MultiThreaded.trx Error: System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.) ----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAndReleaseJustAfterTailWithNearbyNote: osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in: TestResults-Linux-MultiThreaded.trx Error: System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.) ----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAndReleaseJustBeforeTailWithNearbyNote: osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in: TestResults-Linux-MultiThreaded.trx Error: System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.) ----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAndReleaseJustBeforeTailWithNearbyNoteAndCloseByHead: osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in: TestResults-Linux-MultiThreaded.trx Error: System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.) ----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAtStartAndBreak: osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in: TestResults-Linux-MultiThreaded.trx Error: System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.) ----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAtStartThenBreakThenRepressAndReleaseAfterTail: osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in: TestResults-Linux-MultiThreaded.trx Error: System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.) ----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestCorrectInput: osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in: TestResults-Linux-SingleThread.trx Error: "Wait for completion" timed out
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestLateRelease: osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in: TestResults-Linux-SingleThread.trx Error: "Wait for completion" timed out
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestMissReleaseAndHitSecondRelease: osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in: TestResults-Linux-SingleThread.trx Error: System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.) ----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestNoInput: osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in: TestResults-Linux-SingleThread.trx Error: System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.) ----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAndReleaseAtTail: osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in: TestResults-Linux-SingleThread.trx Error: System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.) ----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAndReleaseJustAfterTailWithNearbyNote: osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in: TestResults-Linux-SingleThread.trx Error: System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.) ----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAndReleaseJustBeforeTailWithNearbyNote: osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in: TestResults-Linux-SingleThread.trx Error: System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.) ----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAndReleaseJustBeforeTailWithNearbyNoteAndCloseByHead: osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in: TestResults-Linux-SingleThread.trx Error: System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.) ----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAtStartAndBreak: osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in: TestResults-Linux-SingleThread.trx Error: System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.) ----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAtStartThenBreakThenRepressAndReleaseAfterTail: osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in: TestResults-Linux-SingleThread.trx Error: System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.) ----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAtStartThenBreakThenRepressAndReleaseAtTail: osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs#L164
Failed test found in: TestResults-Linux-SingleThread.trx Error: System.AggregateException : One or more errors occurred. (Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.) ----> osu.Framework.Graphics.Drawable+InvalidThreadForMutationException : Cannot mutate the InternalChildren on a Ready Drawable while not on the load or update threads. Consider using Schedule to schedule the mutation operation.
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestCorrectInput: osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in: TestResults-Windows-SingleThread.trx Error: "Wait for completion" timed out
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestLateRelease: osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in: TestResults-Windows-SingleThread.trx Error: "Wait for completion" timed out
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestNoInput: osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in: TestResults-Windows-SingleThread.trx Error: "Wait for completion" timed out
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAndReleaseAtTail: osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in: TestResults-Windows-SingleThread.trx Error: "Wait for completion" timed out
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAtStartAndBreak: osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in: TestResults-Windows-SingleThread.trx Error: "Wait for completion" timed out
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAtStartThenBreakThenRepressAndReleaseAfterTail: osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in: TestResults-Windows-SingleThread.trx Error: "Wait for completion" timed out
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAtStartThenBreakThenRepressAndReleaseAtTail: osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in: TestResults-Windows-SingleThread.trx Error: "Wait for completion" timed out
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAtStartThenReleaseAndImmediatelyRepress: osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in: TestResults-Windows-SingleThread.trx Error: "Wait for completion" timed out
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressDuringNoteAndReleaseAfterTail: osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in: TestResults-Windows-SingleThread.trx Error: "Wait for completion" timed out
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressDuringNoteAndReleaseAtTail: osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in: TestResults-Windows-SingleThread.trx Error: "Wait for completion" timed out
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressTooEarlyAndReleaseAfterTail: osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in: TestResults-Windows-SingleThread.trx Error: "Wait for completion" timed out
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestCorrectInput: osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in: TestResults-Windows-MultiThreaded.trx Error: "Wait for completion" timed out
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestLateRelease: osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in: TestResults-Windows-MultiThreaded.trx Error: "Wait for completion" timed out
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestNoInput: osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in: TestResults-Windows-MultiThreaded.trx Error: "Wait for completion" timed out
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAndReleaseAtTail: osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in: TestResults-Windows-MultiThreaded.trx Error: "Wait for completion" timed out
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAtStartAndBreak: osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in: TestResults-Windows-MultiThreaded.trx Error: "Wait for completion" timed out
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAtStartThenBreakThenRepressAndReleaseAfterTail: osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in: TestResults-Windows-MultiThreaded.trx Error: "Wait for completion" timed out
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAtStartThenBreakThenRepressAndReleaseAtTail: osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in: TestResults-Windows-MultiThreaded.trx Error: "Wait for completion" timed out
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressAtStartThenReleaseAndImmediatelyRepress: osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in: TestResults-Windows-MultiThreaded.trx Error: "Wait for completion" timed out
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressDuringNoteAndReleaseAfterTail: osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in: TestResults-Windows-MultiThreaded.trx Error: "Wait for completion" timed out
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressDuringNoteAndReleaseAtTail: osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in: TestResults-Windows-MultiThreaded.trx Error: "Wait for completion" timed out
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput ► TestPressTooEarlyAndReleaseAfterTail: osu.Game/Tests/Visual/OsuTestScene.cs#L541
Failed test found in: TestResults-Windows-MultiThreaded.trx Error: "Wait for completion" timed out
Test (Linux, ubuntu-latest, SingleThread)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Test (Linux, ubuntu-latest, MultiThreaded)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Test (Windows, windows-latest, SingleThread)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Test (Windows, windows-latest, MultiThreaded)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "osu-test-results-Linux-MultiThreaded", "osu-test-results-Linux-SingleThread", "osu-test-results-Windows-MultiThreaded", "osu-test-results-Windows-SingleThread". Please update your workflow to use v4 of the artifact actions. Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/

Artifacts

Produced during runtime
Name Size
osu-test-results-Linux-MultiThreaded Expired
35 MB
osu-test-results-Linux-SingleThread Expired
35.2 MB
osu-test-results-Windows-MultiThreaded Expired
36.4 MB
osu-test-results-Windows-SingleThread Expired
36.2 MB