engine.1.3.0
·
41 commits
to public-release
since this release
V1.3.0
- Tower costs 100/250/500 chips to build and upgrade -> 1000/2500/5000 chips
- Defense tower attack range sqrt(20) -> 4, Splasher attack range sqrt(8) -> 2
- Defense tower buff +10/15/20 -> +5/7/9. AoE effectiveness (from buff) 50% -> 0%
- Soldier attack damage 20 -> 50, Splasher attack damage 50 -> 100
- Defense tower damage 60/65/70 -> 40/50/60 (single target), 30/35/40 -> 20/25/30 (aoe)
- Defense tower health 2500/3000/3500 -> 2000/2500/3000
- Money towers 10/15/20 chips/turn -> 20/30/40 chips/turn
- Add PaintType.is_enemy()
- Add UnitType.get_base_type()
- Add can_paint()