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############################################################################### | ||
# Set default behavior to automatically normalize line endings. | ||
############################################################################### | ||
* text=auto | ||
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############################################################################### | ||
# Set default behavior for command prompt diff. | ||
# | ||
# This is need for earlier builds of msysgit that does not have it on by | ||
# default for csharp files. | ||
# Note: This is only used by command line | ||
############################################################################### | ||
#*.cs diff=csharp | ||
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############################################################################### | ||
# Set the merge driver for project and solution files | ||
# | ||
# Merging from the command prompt will add diff markers to the files if there | ||
# are conflicts (Merging from VS is not affected by the settings below, in VS | ||
# the diff markers are never inserted). Diff markers may cause the following | ||
# file extensions to fail to load in VS. An alternative would be to treat | ||
# these files as binary and thus will always conflict and require user | ||
# intervention with every merge. To do so, just uncomment the entries below | ||
############################################################################### | ||
#*.sln merge=binary | ||
#*.csproj merge=binary | ||
#*.vbproj merge=binary | ||
#*.vcxproj merge=binary | ||
#*.vcproj merge=binary | ||
#*.dbproj merge=binary | ||
#*.fsproj merge=binary | ||
#*.lsproj merge=binary | ||
#*.wixproj merge=binary | ||
#*.modelproj merge=binary | ||
#*.sqlproj merge=binary | ||
#*.wwaproj merge=binary | ||
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############################################################################### | ||
# behavior for image files | ||
# | ||
# image files are treated as binary by default. | ||
############################################################################### | ||
#*.jpg binary | ||
#*.png binary | ||
#*.gif binary | ||
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############################################################################### | ||
# diff behavior for common document formats | ||
# | ||
# Convert binary document formats to text before diffing them. This feature | ||
# is only available from the command line. Turn it on by uncommenting the | ||
# entries below. | ||
############################################################################### | ||
#*.doc diff=astextplain | ||
#*.DOC diff=astextplain | ||
#*.docx diff=astextplain | ||
#*.DOCX diff=astextplain | ||
#*.dot diff=astextplain | ||
#*.DOT diff=astextplain | ||
#*.pdf diff=astextplain | ||
#*.PDF diff=astextplain | ||
#*.rtf diff=astextplain | ||
#*.RTF diff=astextplain |
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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio 14 | ||
VisualStudioVersion = 14.0.25123.0 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Discord Media Loader", "Discord Media Loader\Discord Media Loader.csproj", "{83E64057-7010-4DF3-A011-F7E536508407}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|Any CPU = Debug|Any CPU | ||
Release|Any CPU = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{83E64057-7010-4DF3-A011-F7E536508407}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
{83E64057-7010-4DF3-A011-F7E536508407}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
{83E64057-7010-4DF3-A011-F7E536508407}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
{83E64057-7010-4DF3-A011-F7E536508407}.Release|Any CPU.Build.0 = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
EndGlobal |
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<?xml version="1.0" encoding="utf-8" ?> | ||
<configuration> | ||
<startup> | ||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" /> | ||
</startup> | ||
</configuration> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectGuid>{83E64057-7010-4DF3-A011-F7E536508407}</ProjectGuid> | ||
<OutputType>WinExe</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>Discord_Media_Loader</RootNamespace> | ||
<AssemblyName>Discord Media Loader</AssemblyName> | ||
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<PlatformTarget>AnyCPU</PlatformTarget> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<PlatformTarget>AnyCPU</PlatformTarget> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="Discord.Net, Version=0.9.6.0, Culture=neutral, processorArchitecture=MSIL"> | ||
<HintPath>..\packages\Discord.Net.0.9.6\lib\net45\Discord.Net.dll</HintPath> | ||
<Private>True</Private> | ||
</Reference> | ||
<Reference Include="Newtonsoft.Json, Version=8.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL"> | ||
<HintPath>..\packages\Newtonsoft.Json.8.0.3\lib\net45\Newtonsoft.Json.dll</HintPath> | ||
<Private>True</Private> | ||
</Reference> | ||
<Reference Include="Nito.AsyncEx, Version=3.0.1.0, Culture=neutral, processorArchitecture=MSIL"> | ||
<HintPath>..\packages\Nito.AsyncEx.3.0.1\lib\net45\Nito.AsyncEx.dll</HintPath> | ||
<Private>True</Private> | ||
</Reference> | ||
<Reference Include="Nito.AsyncEx.Concurrent, Version=3.0.1.0, Culture=neutral, processorArchitecture=MSIL"> | ||
<HintPath>..\packages\Nito.AsyncEx.3.0.1\lib\net45\Nito.AsyncEx.Concurrent.dll</HintPath> | ||
<Private>True</Private> | ||
</Reference> | ||
<Reference Include="Nito.AsyncEx.Enlightenment, Version=3.0.1.0, Culture=neutral, processorArchitecture=MSIL"> | ||
<HintPath>..\packages\Nito.AsyncEx.3.0.1\lib\net45\Nito.AsyncEx.Enlightenment.dll</HintPath> | ||
<Private>True</Private> | ||
</Reference> | ||
<Reference Include="RestSharp, Version=105.2.3.0, Culture=neutral, processorArchitecture=MSIL"> | ||
<HintPath>..\packages\RestSharp.105.2.3\lib\net46\RestSharp.dll</HintPath> | ||
<Private>True</Private> | ||
</Reference> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Xml.Linq" /> | ||
<Reference Include="System.Data.DataSetExtensions" /> | ||
<Reference Include="Microsoft.CSharp" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Deployment" /> | ||
<Reference Include="System.Drawing" /> | ||
<Reference Include="System.Net.Http" /> | ||
<Reference Include="System.Windows.Forms" /> | ||
<Reference Include="System.Xml" /> | ||
<Reference Include="WebSocket4Net, Version=0.14.1.0, Culture=neutral, PublicKeyToken=eb4e154b696bf72a, processorArchitecture=MSIL"> | ||
<HintPath>..\packages\WebSocket4Net.0.14.1\lib\net45\WebSocket4Net.dll</HintPath> | ||
<Private>True</Private> | ||
</Reference> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="MainForm.cs"> | ||
<SubType>Form</SubType> | ||
</Compile> | ||
<Compile Include="MainForm.Designer.cs"> | ||
<DependentUpon>MainForm.cs</DependentUpon> | ||
</Compile> | ||
<Compile Include="Program.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
<EmbeddedResource Include="Properties\Resources.resx"> | ||
<Generator>ResXFileCodeGenerator</Generator> | ||
<LastGenOutput>Resources.Designer.cs</LastGenOutput> | ||
<SubType>Designer</SubType> | ||
</EmbeddedResource> | ||
<Compile Include="Properties\Resources.Designer.cs"> | ||
<AutoGen>True</AutoGen> | ||
<DependentUpon>Resources.resx</DependentUpon> | ||
</Compile> | ||
<None Include="packages.config" /> | ||
<None Include="Properties\Settings.settings"> | ||
<Generator>SettingsSingleFileGenerator</Generator> | ||
<LastGenOutput>Settings.Designer.cs</LastGenOutput> | ||
</None> | ||
<Compile Include="Properties\Settings.Designer.cs"> | ||
<AutoGen>True</AutoGen> | ||
<DependentUpon>Settings.settings</DependentUpon> | ||
<DesignTimeSharedInput>True</DesignTimeSharedInput> | ||
</Compile> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="App.config" /> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. | ||
Other similar extension points exist, see Microsoft.Common.targets. | ||
<Target Name="BeforeBuild"> | ||
</Target> | ||
<Target Name="AfterBuild"> | ||
</Target> | ||
--> | ||
</Project> |
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using System; | ||
using System.Collections.Generic; | ||
using System.ComponentModel; | ||
using System.Data; | ||
using System.Drawing; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
using System.Windows.Forms; | ||
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namespace Discord_Media_Loader | ||
{ | ||
public partial class MainForm : Form | ||
{ | ||
public MainForm() | ||
{ | ||
InitializeComponent(); | ||
} | ||
} | ||
} |
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Threading.Tasks; | ||
using System.Windows.Forms; | ||
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namespace Discord_Media_Loader | ||
{ | ||
static class Program | ||
{ | ||
/// <summary> | ||
/// Der Haupteinstiegspunkt für die Anwendung. | ||
/// </summary> | ||
[STAThread] | ||
static void Main() | ||
{ | ||
Application.EnableVisualStyles(); | ||
Application.SetCompatibleTextRenderingDefault(false); | ||
Application.Run(new MainForm()); | ||
} | ||
} | ||
} |
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using System.Reflection; | ||
using System.Runtime.CompilerServices; | ||
using System.Runtime.InteropServices; | ||
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// Allgemeine Informationen über eine Assembly werden über die folgenden | ||
// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern, | ||
// die einer Assembly zugeordnet sind. | ||
[assembly: AssemblyTitle("Discord Media Loader")] | ||
[assembly: AssemblyDescription("")] | ||
[assembly: AssemblyConfiguration("")] | ||
[assembly: AssemblyCompany("")] | ||
[assembly: AssemblyProduct("Discord Media Loader")] | ||
[assembly: AssemblyCopyright("Copyright © 2017")] | ||
[assembly: AssemblyTrademark("")] | ||
[assembly: AssemblyCulture("")] | ||
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// Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar | ||
// für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von | ||
// COM aus zugreifen müssen, sollten Sie das ComVisible-Attribut für diesen Typ auf "True" festlegen. | ||
[assembly: ComVisible(false)] | ||
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// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird | ||
[assembly: Guid("83e64057-7010-4df3-a011-f7e536508407")] | ||
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// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten: | ||
// | ||
// Hauptversion | ||
// Nebenversion | ||
// Buildnummer | ||
// Revision | ||
// | ||
// Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern | ||
// übernehmen, indem Sie "*" eingeben: | ||
// [assembly: AssemblyVersion("1.0.*")] | ||
[assembly: AssemblyVersion("1.0.0.0")] | ||
[assembly: AssemblyFileVersion("1.0.0.0")] |
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