Releases: Parzivail-Modding-Team/GalaxiesParzisStarWarsMod
Releases · Parzivail-Modding-Team/GalaxiesParzisStarWarsMod
PSWG 0.0.26-alpha-1.16.5
Additions
- Added Poonten Grass
- Added Dried Poonten Grass
- Added Japor Log
- Added Tuber
- Added Tatooine Log
I apologize for the lightweight update, this month is very travel-heavy for me. More changes coming soon! Happy Easter!
PSWG 0.0.25-alpha-1.16.5
Additions
- Added segmented crate
- Add proof-of-concept "small power pack" for survival blaster usage
- Each small power pack provides 75 shots and is automatically consumed when required by a blaster
Fixes
- Fix crate GUI container titles
Changes
- Updated hangar light textures
- Remove collision for hangar lights and wall lights
Internal changes
- Convert Gradle build pipeline to Kotlin
- Remove Java source and target compatibility from build pipeline
PSWG 0.0.24-alpha-1.16.5
Additions
- Added ionite ore smelting recipes
- Added recipes for all Massassi blocks
- Added Tatooine home door recipe
- Added red and blue hangar lights
- Added crafting recipes for red and blue hangar lights
- Added new blaster ADS pose
- Added new blaster pistol one-handed pose
- Added inventory texture for large pipe
Changes
- Updated wet pourstone recipe to work with any kind of sand
- Removed floor wedge light
- Ilum stone, Massassi stone, and both pourstones now randomly mirror their texture
Internal changes
- Update Fabric Loader to 0.11.3
- Update Fabric to 0.32.0+1.16
- Update Loom to 0.6
- Update Cardinal Components API to 2.7.13
- Update Cloth Config to 4.11.15
- Update Gradle to 6.8.3
- Convert static blaster data to a registry
PSWG 0.0.23-alpha-1.16.5
Additions
- Blasters now have unique fire rates, damage, and heat/cooling characteristics
- The values are still being tweaked and balanced, we'd love your feedback to improve them in PvP!
- Added plasteel nugget
- Added plasteel recipes for chain, lantern, soul lantern, activator rail, compass, crossbow, detector rail, piston, shield, smithing table, tripwire hook
Changes
- Set strength, harvest tool, mining level, and sound group for all blocks except for leaves
- Set smelting experience for all ores
- Blaster damage can now bypass entity invulnerable frames, to facilitate repeating blasters
- Rename light block to light fixture
- Updated texture for Massassi Stone Bricks and Smooth Massassi Stone
- Ionite ore now drops ionite crystals in a similar fashion to redstone ore and redstone
- Renamed light block to light fixture
Fixes
- Fix blaster hitscan alignment
- Fixed smooth Ilum stone slab double texture
- Fix Massassi slab double texture
- Fix crates not dropping their contents
Internal changes
- Update Cloth Config
- Update ModMenu
- Add new blaster NBT properties to facilitate new blaster customization features
- Add new internal data generation functionality to TARKIN
PSWG 0.0.22-alpha-1.16.5
Additions
- Added Recipes for durasteel, titanium, and beskar tools
- Added Plasteel Recipes for Anvil, Blast Furnace, Bucket, Cauldron, Flint and Steel, Heavy W. Pressure Plate, Hopper, Minecart, Rail, Shears, Stonecutter
- Added crafting recipes for all Ilum, pourstone and light pourstone blocks
- Added Wet Pourstone with stair and slab varieties, and recipes
- Added Light Panel and Display Panel crafting components
- Added Light Block
- Added Crafting recipes for Light Block, Floor Wedge Light and Wall Cluster Light
- X-Wings can now fire blasters with left-click
- Add X-Wing spawn item (now you don't have to use the command!)
- Temporarily added a way for X-Wings to be removed without commands: punch them to kill them
Changes
- Renamed Tatooine Sand to Desert Sand
- Renamed Tatooine Canyon Sand to Desert Canyon Sand
- Renamed Dense Tatooine Sand to Desert Loam
- Renamed Tatooine Vent to Air vent
- Renamed Mos Eisley Barrel to Desh Barrel
- Renamed Mos Eisley Crate to Toolbox
- Desert Loam now sounds like gravel
- Increased Stair crafting output from 4 to 6
- Removed LED
- Reorganized creative inventory
Fixes
- Fixed Tatooine home door redstone toggling issues
- Fixed Tatooine home doors improperly responding to fast redstone events
- Vaporators now correctly say "Idle" instead of "100%" when no ingredient is present
- Make all hoes correctly deal 1 damage
- Fixed rare crash when placing a Tatooine home door
- Fixed rare crash when left-clicking in an X-Wing
- Fixed X-Wings not persisting rotation and wing data when saving and re-opening worlds
- Fixed recipes for large_pipe, imperial_crate and mos_eisley_barrel
- Fixed incorrectly sized blasters in the inventory
- Fixed blasters not dipping when switching between different blaster models
Internal changes
- Fix TARKIN recipe output
- Update Gradle to 6.8.2
- Update Fabric API (0.31.0+1.16), Fabric loader (0.11.2) and Yarn (1.16.5+build.5)
- Remove dependency on DCS Studio-Jar, which was breaking versioning
Localization
- Moved localization to the Crowdin translation platform
- Want to help translate to your language? Contribute online: PSWG on Crowdin
- Updated Russian translation (Thanks Heroin In Sock#1660 (on Discord)!)
PSWG 0.0.21.1-alpha-1.16.5 Hotfix
Bugfixes
- Fix crash on launch
PSWG 0.0.21-alpha-1.16.5
Additions
- Add rough "two-handed" lightsaber idle stance, and animation borrowed from the Medieval Wepons Mod
- Add ionite crystal and dust
- Add recipe for ionite dust.
- Add recipes for blue dye and TNT using ionite dust
- Add ionite block
- Add sound to Tatooine home door
- Add durasteel, titanium, and beskar shovels, axes, hoes, and pickaxes
Changes
- Made durasteel 15% darker and plasteel 10% lighter to avoid confusion with iron
Fixes
- Fix ships teleporting when you stop and exit them quickly (one of the oldest bugs!)
- Fix z-fighting issues when standing in the Tatooine home door
- Fix registration for ionization blaster sounds
Internal changes
- Add support for items that modify player poses
PSWG 0.0.20-alpha-1.16.5
Additions
- Added GUI for species customization!
- Press
k
by default to customize your character! Tons of options to choose from, and combinations to tweak. More coming soon!
- Press
Changes
- Tweaked Beskar ore texture
- Blasters now accumulate heat correctly
- Renamed
tank_fusion
tofusion_fuel_tank
- Renamed Massassi stone blocks to match conventions
- Renamed
sand_tatooine
totatooine_sand
- Renamed the registry names of almost all blocks that were poorly formatted (See PSWG inventory for a complete list)
- Changed the localized name of Kyber Crates to match colors
- Update blaster models for A280C, DH17, E11, and EE3
- Updated pt_br translation 0.0.19 (#44, thanks Rheluy!)
Fixes
- Standardized ore shadow transparency to 17%
- Fix ships not moving sometimes without relogging (e.g. with a
/tp
command, or when exiting a flying ship)
Internal changes
- Transfer all eligible dependencies away from Bintray
PSWG 0.0.19-alpha-1.16.5
Additions
- Add block hardness values to ores, material blocks, lights, and Ilum stones
- Add more crafting components
- Desh coil
- Plasteel rod
- Durasteel rod
- Add crafting recipe for electric motor
Changes
- Update species models and textures
- Re-add
pswg_species
command with a single argument, the species string- Species strings are, for example,
pswg:aqualish/m;pswg:body=beige
. They include species, a/
, gender, a;
, and a list of,
-separated key-variable pairs.
- Species strings are, for example,
- Change dense Tatooine sand a sand-like block to a dirt-like block
- Make dense Tatooine sand not fall when unsupported
- Make funnel flowers, cactus and dead bushes check the
pswg:tatooine_sand
block tag instead of using specific Tatooine blocks
Fixes
- Zersium blocks no longer emit light
- Re-center electric motor texture
Internal changes
- Finish variable-based species system
- Now uses stacked textures to allow different textures to be applied for skin, clothing, accessories, coloration patterns, etc
- Allows for player-uploaded skins in the near future
- Add texture fallback capability for stacked and web-based textures
- Document the inner workings of TARKIN to allow faster implementation of JSON-based assets
PSWG 0.0.18-alpha-1.16.5
Additions
- Add metal crafting recipes to and from nuggets
- Add metal crafting recipes to and from blocks
- Add smelting and blasting recipes for ores
- Add smelting, smoker, and campfire recipes for foods
- Add redstone control to Tatooine home doors
Changes
- Make dense Tatooine sand rotate
- Make Tatooine canyon sand rotate
- Rename light absorbing stone to Ilum stone
- Normalize available Ilum stone blocks to align with vanilla stone variants
- Disable blaster scopes when switching items
- Allow cactus, dead bushes, and funnel flowers to be placed on Tatooine canyon sand
- Update fusion tank model and texture
- Update thick pipe model and texture
- Prevent lightsaber forge from keeping information of last lightsaber
- Temporarily disable
/pswg_species
command (see Internal Changes)
Fixes
- Fix Ilum stone texture maps for stairs and slabs
- Fix Tatooine home door preventing 2-block height mobs from passing through them
- Fix Tatooine home door stuttering when opening and closing
- Fix Tatooine home door glowing in dark areas
- Fix Tatooine home door not breaking correctly in survival
- Fixed most blocks not dropping themselves when broken in survival
- Fix lightsaber forge sliders not keeping focus correctly
Internal changes
- Prepare species backend for migration to new variable-based customization system
- Completely overhaul JSON blockstate, block model, item model, loot table, and recipe generation
- Implement new system to automatically generate JSON content: Text Asset Record-Keeping, Insertion and Normalization (T.A.R.K.I.N.)
- Finalize texture stacking backend