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PSWG 0.0.19-alpha-1.16.5

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@parzivail parzivail released this 08 Feb 04:25
· 2561 commits to master since this release
18fda2f

Additions

  • Add block hardness values to ores, material blocks, lights, and Ilum stones
  • Add more crafting components
    • Desh coil
    • Plasteel rod
    • Durasteel rod
  • Add crafting recipe for electric motor

Changes

  • Update species models and textures
  • Re-add pswg_species command with a single argument, the species string
    • Species strings are, for example, pswg:aqualish/m;pswg:body=beige. They include species, a /, gender, a ;, and a list of ,-separated key-variable pairs.
  • Change dense Tatooine sand a sand-like block to a dirt-like block
  • Make dense Tatooine sand not fall when unsupported
  • Make funnel flowers, cactus and dead bushes check the pswg:tatooine_sand block tag instead of using specific Tatooine blocks

Fixes

  • Zersium blocks no longer emit light
  • Re-center electric motor texture

Internal changes

  • Finish variable-based species system
    • Now uses stacked textures to allow different textures to be applied for skin, clothing, accessories, coloration patterns, etc
    • Allows for player-uploaded skins in the near future
  • Add texture fallback capability for stacked and web-based textures
  • Document the inner workings of TARKIN to allow faster implementation of JSON-based assets