PSWG 0.0.19-alpha-1.16.5
Pre-release
Pre-release
parzivail
released this
08 Feb 04:25
·
2561 commits
to master
since this release
Additions
- Add block hardness values to ores, material blocks, lights, and Ilum stones
- Add more crafting components
- Desh coil
- Plasteel rod
- Durasteel rod
- Add crafting recipe for electric motor
Changes
- Update species models and textures
- Re-add
pswg_species
command with a single argument, the species string- Species strings are, for example,
pswg:aqualish/m;pswg:body=beige
. They include species, a/
, gender, a;
, and a list of,
-separated key-variable pairs.
- Species strings are, for example,
- Change dense Tatooine sand a sand-like block to a dirt-like block
- Make dense Tatooine sand not fall when unsupported
- Make funnel flowers, cactus and dead bushes check the
pswg:tatooine_sand
block tag instead of using specific Tatooine blocks
Fixes
- Zersium blocks no longer emit light
- Re-center electric motor texture
Internal changes
- Finish variable-based species system
- Now uses stacked textures to allow different textures to be applied for skin, clothing, accessories, coloration patterns, etc
- Allows for player-uploaded skins in the near future
- Add texture fallback capability for stacked and web-based textures
- Document the inner workings of TARKIN to allow faster implementation of JSON-based assets