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Tim Carrell edited this page Jul 26, 2016 · 11 revisions

Unfortunately, this page is not always kept up to date. While it can be useful for details about features, look at the changelogs for a more comprehensive list of features.

Completed

##Black Hole Science ship detects strange readings from a black hole, what could they be?
- By deezee and ShiroKitsune ##Demon Ship A ship that traveled to hell and back.
- By Malthus/Elimdur and Mourn
An event flowchart is available for this event ###Branch Feature Branch: demonship; Also In: stable, beta, dev ##Star Survey Our scientists study different star types.
- By P_aul, Infel, and Malthus/Elimdur ##Diplomacy Events 2 about deciding your trading stance towards your merchant neighbours, one about your citizens reacting to hegemonic imperialists on their doorstep, and one about foreign musicians wanting to break through in your country. (TODO: Separate these into multiple entries)
- By Deltasquid and Elimdur/Malthus ###Branch Feature Branch: heg-imp (for hegemonic imperialists); Also In: stable, beta, dev ##Dimensional Rift A science lab that took heavy damage while researching FTL.
- Writing by Lionheart and code by LamilLerran ##Dead Star A star visible from homeworld is now a blackhole.
- Writing by Infel and code by LamilLerran ###Branch Feature Branch: deadstaranomaly; Also In: stable, beta, dev ##Lost Zoo A self-sustaining underground zoo beneath ruins.
- Writing by shockedsystem and code by LamilLerran ###Branch Feature Branch: lostzoo; Also In: stable, beta, dev ##Asteroid Weapon An anomaly to find a weaponized asteroid.
- Writing by shockedsystem, code by asnys, ??? idea ??? ###Branch Feature Branch: asnys-asteroids; Also In: stable, beta, dev ##Crashed Object An anomaly to find a crashed object on an asteroid.
-Writing by shockedsystem, code by asnys, ??? idea ??? ###Branch Feature Branch: crashed-obj; Also In: stable, beta, dev ##Science Convention TODO: description
- By PossessedLemon, binaryferret, and Briv ##Diplomatic Events TODO: Describe and break into separate entries.
By ShiroKitsune ##Pilgrimage TODO: Describe
- By Deltasquid, Tuttu, and Malthus ###Branch Feature Branch: spiritualist-pilgrimage; Also In: dev #Localisations Note that, at least at the moment, we can pretty much always use more people translating. ##Spanish by KaoruS
We have a complete Spanish translation for one of our stable versions (1.2?), and KaoruS is continuing to translate new writing as we produce it. ##French by Tuttu
Tuttu has said he will begin French translation. #Needs Fixes ##Ephialtes Worm Crisis A parasitic worm that takes control of the host's brain has infected the empire. How will the player deal with a threat that could be anyone?
- By Mourn ###Branch Feature Branch: brainworm-dev #In Progress ##Enterprise of the Fallen Find something on a Tomb world. (Better description needed.)
- Writing by Malthus, Coding by Tuttu, Idea by Mourn ###Branch Feature Branch: enterprise-fallen; Also In: dev ###Testing With a planet selected, run add_anomaly ef_temp_category ##Elusive Carcosa A sequence that sends the player on a chase for mythical creature that probably doesn’t even exist… Only to learn about its true nature - an extradimensional “memetic” being that rewrites information about itself. We’ve made it as irritating as gas giant inhabitants in vanilla but there are pretty good rewards for people who can get through all the special projects and misleading information.
- Writing by Briv, Coding by P_aul and LamilLerran, Idea by P_aul ###Progress Needs testing, bugfixing, and a small amount of writing is still needed. ###Branch Feature Branch: elusive-carcosa; Also In: dev ###Testing To test, run event paul.10 from the console (you'll probably need to do this several times before the message box starting the main event starts; only 10% chance of success). You need at least 5 planets for the event to work properly.

See also issue #66 ##Ancient Robots
- Writing by Malthus, code by asnys, Additional Coder Needed!, idea by Malthus ###Progress The idea and writing side of the project have been provided by Malthus. asnys has coded about 2/3 of the event; an additional coder is need -- see issue #79. ###Branch Feature Branch: ancient-robots ###Testing Run event ancient_robots.0 in the console. ##Migratory Flock Additional information needed
-By Sorta ##Lost Protegé You discover that your species was partially uplifted by a fallen empire back in their glory days.
- By Writing Not Yet Claimed!, code by LamilLerran, based on an idea by Frogshackle ###Progress The initiating event is coded, but much work on the followups is still needed. ###Branch Feature Branch: lost-protege ###Testing No testing beyond "test code as you write it" has been done (or is appropriate yet). ##Tomb World Observation Post Tie this anomaly to the presence of a Benevolent Observer Fallen Empire. Discover an abandoned observation post above a tomb world.
- Writing by deezee, Coding Not Yet Claimed!, based on an idea by deezee

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