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Changelog 2.0.X Hotfixes
ViolentBeetle edited this page Oct 5, 2017
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- Removed duplicating Point of Interest in Hi There! (Valin Prime) event. Added a few lines for machine flavour
- fixed scoping problem in food constructor chain
- tuned down planetary shields fortification buff to adjust to system changes in 1.8
- bleak modifier will no longer be doubled if it already exists in crystal attack event
- optionsmenu disabled in multiplayer to prevent cheating as long as we are unable to check who is the host
- fixed premature aging enter system bug (the event did not check who enteres and the trigger also stayed positive after it happens, meaning everyone entering that system would get the event - ai included - andit would popup again each time a ship enters)
- added locators to the borehole anomaly
- fixed Orila Leviathan problems
- Food construct event now only triggers in quarter of all games, 50 years into game minimum. Defence fleet receives debuffs and buffs to better match player's current fleet power. First point of interest should not spawn into system where player owns ships or planets, which may or may not fix the failing trigger, but should improve event's flow.