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Releases: DeadlyBossMods/DBM-MoP

r179

09 Jan 10:19
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Raids (MoP)

r179 (2025-01-08)

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  • Blizzard code is ass, so partial revert of last
  • Assign groups and categories for new addon manager in 11.1
  • sync core changes
  • remove 11.0.5 and Add 11.1
  • Push trash timer stop tweak
  • rename
  • Scope scenario modules
  • in fact, go ahead and prep that mod for improvement (athough that improvement might not happen til well after mop classic launch)
  • improve warlock greenfire mod for MoP Classic

r178

03 Nov 13:48
b7e91c8
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Raids (MoP)

r178 (2024-11-03)

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  • remove game version 11.0.2 and add game version 11.0.7
    Scope all raid modules to use only 1 zone id

r177

28 Sep 05:19
43e0bdb
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Raids (MoP)

r177 (2024-09-08)

Full Changelog Previous Releases

  • Mark DBM as compatible/up to date on 11.0.5 PTR
  • remove 10.2.7 and 11.0.0 game versions from tocs
  • Fixed 1-2 warnings that were missing count but shouldn't be
    Removed useless no longer functional "nearby" warning on Sha of pride since API no longer allows it
  • Flag DBM mods as current on 11.0.2 (in addition to 11.0.0)
  • tweak auto gossips
  • Merge pull request #62 from Elnarfim/master
    Update koKR
  • Update koKR
  • add RP/AFK timer for long portal RP after sha of pride

r176

16 Jun 04:50
1d25f30
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Raids (MoP)

r176 (2024-06-16)

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  • Fix numerous cases where count was missing, or wrong object type was set (also causing count to be missing)
    Disabled some false diagnostics reports as well
  • Fix bad option key

r175

07 Jun 20:24
fa79db9
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Raids (MoP)

r175 (2024-06-07)

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  • war within toc updates

r174

05 Jun 00:31
d9ee693
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Raids (MoP)

r174 (2024-06-05)

Full Changelog Previous Releases

  • Update localization.ru.lua (#60)
  • Merge pull request #61 from Elnarfim/master
    Update koKR
  • Update koKR
  • attempt to scope down spoils of pandaria from 48 yards to 33 cause distance filtering was not working right.
    other minor timer tweaks on various fights
  • Scope last
  • Been on my todo list for a couple weeks but kept forgetting. Anyways, added RP timer for Garajal to Mogushan Vaults

r173

02 Jun 11:28
e208fc3
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Raids (MoP)

r173 (2024-06-02)

Full Changelog Previous Releases

  • Fix and close #58
  • Fix and close #59
  • Fix and close #56
  • Fix and close #54
  • Fix and close #53
  • Fix and close #51
  • Dark Shaman update:
    • Added voice pack support
    • Updated to use item based boss distance filtering instead of tank/player based filtering (that no longer works). This should restore filtering of alerts that are far away
    • Improved some defaults and alert filters
      Spoils of Pandaria update:
    • Added voice pack support
    • Updated to use item based boss distance filtering instead of tank/player based filtering (that no longer works). This should restore filtering of alerts that are far away
    • Improved some defaults and alert filters
      Sha of Pride update:
    • Fixed some false debug messages
  • Merge pull request #52 from Elnarfim/master
    Update koKR
  • Merge remote-tracking branch 'upstream/master'
  • Merge remote-tracking branch 'upstream/master'
  • Merge remote-tracking branch 'upstream/master'
  • Update koKR
  • Update koKR

r172

01 Jun 04:52
b4eb185
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Raids (MoP)

r172 (2024-06-01)

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  • Deprecate restart object in all modules
  • Fix two issues that caused timers not to work correctly on Galakras
    1. sometimes you would miss initial yell from jaina or sylvanas due to ducking. it now uses a scheduled fallback if yell is never recieved
    2. The horde string has actually been wrong for over 10 years and no body noticed cause alliance is clearly the superior faction. This means if you played horde version of galakras you never had accurate add timers, only alliance did (i mained alliance in MoP OG and remix so if users don't report bugs it may take me a decade to notice them).
  • tweak to galakras, the fix i had worked in heroic and mythic both, so it must just be problematic in LFR
  • Thought i pushed this
  • Galakras fixes:
    Fixed second tower grunt timer no longer starting on mythic
    Fixed adds timers not aligning with current add waves (protodrakes moved from 4th wave to 3rd for some reason)
    Other minor timer fixes to other bosses
  • Zorlok modernizing:
    • Distance checks use modern apis to restore functionality of filtering alerts from far away
    • Voice pack support added
    • Option default tweaks
    • Minor Pruning
    • Fixed some unassigned color by type on timers
    • Icon option now respects global disables

r171

26 May 08:42
13c7bb8
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Raids (MoP)

r171 (2024-05-26)

Full Changelog Previous Releases

  • Add anti spam measures for players zerging fallen protectors, so that the alert for their specials doesn't spam (cause you trigger 6 of them back to back)
  • Improve audio experience on Norushen that became more apparent with remix zerg strats by:
    • further refining role warnings to use modern checks like dispel CD and threat.
    • All alerts now support voice packs
    • Some spammy or redundant stuff removed or disabled by default.
  • another tweak for false debugs, use restart for restarting timers
  • several misc fixes for SoO
  • timer tweak on sha of anger
  • Fix small timer error. Closes #49
    Updated all ToT target warnings to use "no filter" where appropriate
  • Miner timer fixes, closes #50

r170

25 May 11:24
194af8e
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Raids (MoP)

r170 (2024-05-25)

Full Changelog Previous Releases

  • More timer fixes, closes #48
  • fix lua error on garrosh
  • Scrap the rage timer except when boss yells (so timer for maybe every 5th spawn instead of every spawn
    there is no clean way to fix this since they don't properly fire a spawn event, and boss yells inconsisetnt AND they speed up if killed fast. It's a tryfecta of shitty ability to time it so no point in bothering.
    Couple timer fixes on feng and spirit kings
  • actually include those in version 17
  • As one of the more troubled bosses in Remix, Durumu mod has now been fully modernized with voice pack support, including newly recorded audio just for the beams to actually call out your beam color.
    Various other fixes and improvements were also made to durumu for clarity
  • Further cleanup
  • Fix some option keys
  • couple more tweaks
  • Fixed a bug where intermission start was no longer working on Lei Shen
    Improved timer start code to use cast events instead of applied events where appropriate
  • Fix some obvious antispam false timer reports, so debug can be focused on real reports
  • numerous misc timer fixes
  • off interrupt antispam
  • Modernize garrosh mod
  • Also modernize Galakras
  • Fallen Protectors update:
    • Cleanup fallen protectors GUI
    • Added voice pack suppor
    • cleaned up redundant alerts
    • Made tanking and interrupt warnings smarter by using modern api checks.
  • more misc timer tweaks
  • Fix double announcing Tsulong stage changes
  • Fix lua error
  • nalak tweak
  • Push another round of minor fixes
  • More vault fixes
    this time re-enabling combo timer and alert with the updated energy tracking in 10.2.7
    and removing timer updates for specials on boss deactivations on spirit kings to remove timer debug errors caused by them now recasting their specials immediately on deactivation instead of having a CD reset like OG mop
  • comment unused for now. it will be used one day when mod is modernized
  • Also re-enable power based count resetting but need logs to retune the pre warn and re-add timer.
  • misc mop fixes
  • Notes
  • misc timer adjustments for remix
  • Some misc fixes observed yesterday across scenarios
  • attempt to fix zandalari incorrect wipe
  • rescope jikun nest location selector to signify arrows are gone, but alerts can still be tailored
  • Improved voice pack support on sha of fear
    improved tanking code to use auto "who's tanking" detection so it can use better defaults and be more effective
    pruned a couple redundancies