This is a project that presents how to implement a gpu simulated particles with OpenGL.
This project uses CMake to generate build solution.
It requires OpenGL to be installed on the building machine.
It requires GLEW and GLFW libraries (give CMake paths to their libraries and includes).
Data directory must be in the same directory the executable is.
Hold right mouse button to rotate camera
W/S/A/D - move camera
Y/H/G/J - move particles source
I/K - move particles source up and down
You can change various settings in Data/config.ini to alter such things like the amount of particles to spawn or forcing CPU calculations.
You can read more about gpu particles in the blog entry: https://zompidev.blogspot.com/2014/12/gpu-particles.html
You can download a working .exe file from here: https://drive.google.com/file/d/16rvR9DObKb9d1kJLrXQ76i3DRNq8g44W