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Implemented mouse/controller input, tracef!(), added DrawIndex arg to drawing primitives #10

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FabricatorZayac
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Found your crate, liked how it looked and decided to use it for my project before realizing it's a little bit unfinished. So I just added some of the essentials.

For mouse and controllers I decided to put them in as resources and mimic the way Framebuffer has been implemented.

I decided to put tracef!() behind a feature flag for now, because it uses format_no_std crate as a dependency.

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I think I forgot to squash the bunch of commits I had to make during testing. Do tell me if that is a problem

wasm4/src/control.rs Outdated Show resolved Hide resolved
FabricatorZayac and others added 2 commits December 25, 2024 12:35
Cleaned up the SOCD cleaning code

Co-authored-by: Daria Sukhonina <[email protected]>
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