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Stephen K edited this page Apr 4, 2014
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JavaScript Raytracer
This implementation serves as a way to do multithreaded ray-tracing with JavaScript.
To run, you should be able to just open the index.html
page in a browser although you will probably need to host over localhost
so that the ajax calls will work.
There are several key pages of documentation to take a look at:
- main - which is the bootstrap for the tracing application and sets everything up
- math - which is the math library for the tracer
- notification - which is the library for showing event notifications from within the browser
- tracer - which is responsible for the actual tracing
Consider looking at the documentation for the main page to understand how to kickstart the application.