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Removed texture filename changes on loading + compiling, texture names will now match those dumped by legacy Star Rod and from the latest decomp version
Removed config options related to automatic texture renaming
Added star_rod_macros.h to database, non-dx projects need to place this in their include directory to support generated map data
Added a "check for updates" on startup, can be disabled with a config option CheckForUpdates = false.
Fixed a crash when saving messages in the message editor
Fixed an error message that appears on initial asset extraction complaining about missing generated.h files