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Releases: yairm210/Unciv

4.14.14

09 Dec 17:06
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4.14.14

Automated air units respect 'Cannot move' unique

Resolved rare New Game Screen 'application not responding' errors

AI:

  • Don't pick most expensive tech as free tech, if it's marked as '0 weight for AI decisions'
  • Decreased base Fort value to not build it instead of useful improvements

Remove images of expended units

Display city state type name for battle bonuses

'Unit built' notification selects the built unit

4.14.13-patch1

06 Dec 10:29
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4.14.13-patch1

4.14.13

05 Dec 20:45
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4.14.13

SIGNIFICANT memory performance improvements for large maps

'Stats from tiles' uniques work with terrain + improvement filter combos

Layout for resource icons in city screen when in resistance - fixed

Remove server notifications - bad user experience

hexarealm: Fix Snow-Lake edges - By RobLoach

4.14.12-patch2

03 Dec 14:54
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4.14.12-patch2

4.14.12-patch1

03 Dec 14:45
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4.14.12-patch1

4.14.12

02 Dec 18:26
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4.14.12

Allow unit triggers to be used in unit-triggered events

Memory and rendering performance improvements

Solved ANRs while building crash screen

Spies assigned to cities moved to other civs are returned to hideout

Automated workers don't remove terrain features without the proper tech

Removed 'please' from Civ demands to make them more demand-y

Fix promotion uniques being ignored if it didn't match a promotion names - By SeventhM

Notifications can link to URLs - By touhidurrr

4.14.11

27 Nov 21:33
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4.14.11

Added Github + Discord icon links on main menu

City construction progress is reset when puppeting, not when annexing

Mods:

  • Allow loading games where a buildings' 'replaces' has been removed
  • Allow loading games with natural wonders that have been removed from mods
  • Only add city ruins improvements if they exist in the ruleset

Added lake-land edge tiles - by legacymtgsalvationuser69544

Move Capital building function from city to civ - By SeventhM

4.14.10

26 Nov 07:07
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4.14.10

Fixed Flood Plains generation

Fixed crash when swapping while retreating

Added debug option to show tile image locations

Worker units do not try and swap with non-adjacent tiles

Better MP update error handling

Resolved crashes due to incorrect music state

Console cannot change player type for non-major civs or allow adding cities to spectator/barbarian

4.14.9

21 Nov 17:57
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4.14.9

CPU performance improvements

Uniques hidden from users do not show icons in tech tree

Disallow slashes in mp game names

Added more options for UI skin mods - By GGGuenni

By SeventhM:

  • Fix capital indicating uniques ignoring gamestate
  • Fix tile defence uniques ignoring unit state

4.14.8

19 Nov 07:51
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4.14.8

Avoid 'application not responding' errors on Android when attempting to start a multiplayer game

Avoid out of memory errors when updating multiplayer games

Don't reject constructions for missing stockpiled resource costs, AFTER you've already paid them

Memory performance improvements - By SeventhM

Growth changes - By itanasi