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@@ -17,7 +17,6 @@ Move an air unit!\nSelect an air unit > select another city withing range > \nMo | |
See your stats breakdown!\nEnter the Overview screen (top right corner) >\nClick on 'Stats' = Observez vos statistiques en détail !\n Allez dans la vue d'ensemble (dans le coin en haut à droite) >\nCliquez sur 'Statistiques' | ||
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Oh no! It looks like something went DISASTROUSLY wrong! This is ABSOLUTELY not supposed to happen! Please send me ([email protected]) an email with the game information (menu -> save game -> copy game info -> paste into email) and I'll try to fix it as fast as I can! = Oh non ! On dirait que quelque chose ne s'est ABSOLUMENT pas passé comme prévu ! Ce n'est pas censé arriver ! S'il vous plaît, envoyez un courriel à [email protected] avec les informations de la partie (Menu (en haut à gauche) -> Charger une partie -> Copy saved game to clipboard -> Copier dans le mail) et j'essayerai de régler cela aussi vite que possible ! | ||
# Requires translation! | ||
Oh no! It looks like something went DISASTROUSLY wrong! This is ABSOLUTELY not supposed to happen! Please send us an report and we'll try to fix it as fast as we can! = Oh non ! On dirait que quelque chose ne s'est ABSOLUMENT pas passé comme prévu ! Ce n'est pas censé arriver ! S'il vous plaît, envoyez nous un rapport et nous essaierons de régler cela aussi vite que possible ! | ||
# Buildings | ||
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@@ -484,11 +483,8 @@ Songhai = Songhaï | |
Askia = Askia | ||
Receive triple Gold from Barbarian encampments and pillaging Cities. Embarked units can defend themselves. = Reçoit 3 fois plus d'or lors des pillages de campement barbare et de villes. Les unités embarquées peuvent se défendre. | ||
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# Requires translation! | ||
Spain = Espagne | ||
# Requires translation! | ||
Isabella = Isabelle | ||
# Requires translation! | ||
100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it). Culture, Happiness and tile yields from Natural Wonders doubled. = 100 Or pour la découverte d'une merveille de la Nature (500 si vous êtes le premier à la découvrir). La Culture, le Bonheur et le rendement de la case de la Merveille de la Nature sont doublés | ||
# New game screen | ||
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@@ -509,7 +505,6 @@ Number of city-states = Nombre de cité-état | |
One City Challenge = Défi ville unique | ||
No barbarians = Aucun barbare | ||
No ancient ruins = Aucune ruine ancienne | ||
# Requires translation! | ||
No Natural Wonders = Aucune Merveille de la Nature | ||
Victory conditions = Conditions de victoire | ||
Scientific = Scientifique | ||
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@@ -683,14 +678,12 @@ One of our trades with [nation] has been cut short = L'un de nos accord commerci | |
[nation] refused to stop settling cities near us! = Le/la/l' [nation] refuse d'arrêter de fonder des cités près de nous ! | ||
We have allied with [nation]. = Nous sommes alliés avec le/la/l' [nation]. | ||
We have lost alliance with [nation]. = Notre alliance est terminée avec le/la/l' [nation]. | ||
# Requires translation! | ||
We have discovered [naturalWonder]! = Nous avons découverts [naturalWonder] ! | ||
# Requires translation! | ||
We have received [goldAmount] Gold for discovering [naturalWonder] = Nous avons reçu [goldAmount] Or pour la découverte de [naturalWonder] | ||
# Requires translation! | ||
Your relationship with [cityStateName] is about to degrade = Notre relation avec [cityStateName] va se dégrader | ||
# Requires translation! | ||
Your relationship with [cityStateName] degraded = Notre relation avec [cityStateName] est dégradée | ||
# Requires translation! | ||
A new barbarian encampment has spawned! = | ||
# World Screen UI | ||
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@@ -861,7 +854,6 @@ Closest city = Ville la plus proche | |
Action = Action | ||
Defeated = Vaincu | ||
Tiles = Cases | ||
# Requires translation! | ||
Natural Wonders = Merveilles de la Nature | ||
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#Victory | ||
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@@ -948,46 +940,27 @@ Requires = Requiert | |
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# Civilopedia Tutorials names | ||
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# Requires translation! | ||
After Conquering = Prise d'une cité | ||
# Requires translation! | ||
City Range = Portée d'une Cité | ||
# Requires translation! | ||
Contact Me = Contactez moi | ||
# Requires translation! | ||
Culture and Policies = Culture et Doctrines | ||
# Requires translation! | ||
Embarking = Embarquer | ||
# Requires translation! | ||
Enemy City = Cité Ennemie | ||
# Requires translation! | ||
Idle Units = Unités Inactives | ||
# Requires translation! | ||
Injured Units = Unités Blessées | ||
# Requires translation! | ||
Introduction = Introduction | ||
# Requires translation! | ||
Luxury Resource = Ressources de Luxe | ||
# Requires translation! | ||
New Game = Nouvelle Partie | ||
# Requires translation! | ||
Roads and Railroads = Routes et Voies ferrées | ||
# Requires translation! | ||
Siege Units = Unités de Siège | ||
# Requires translation! | ||
Strategic Resource = Ressources Stratégiques | ||
# Requires translation! | ||
Unhappiness = Mécontentement | ||
# Requires translation! | ||
Victory Types = Comment Gagner | ||
# Requires translation! | ||
Workers = Ouvriers | ||
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# Other civilopedia things | ||
# Requires translation! | ||
Nations = Nations | ||
Promotions = Promotions | ||
# Requires translation! | ||
Available for [unitTypes] = Disponible pour [unitTypes] | ||
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# Policies | ||
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@@ -1623,5 +1596,4 @@ Ambush II = Embuscade II | |
Haka War Dance = Haka - Danse de guerre | ||
-10% combat strength for adjacent enemy units = -10% de force de combats pour toutes les unités ennemies adjacentes | ||
Rejuvenation = Rajeunissement | ||
# Requires translation! | ||
All healing effects doubled = Tous les effets de soins sont doublés |
12 changes: 6 additions & 6 deletions
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android/assets/jsons/translationsByLanguage/completionPercentages.properties
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Traditional_Chinese = 97 | ||
Italian = 98 | ||
Russian = 97 | ||
Italian = 100 | ||
Polish = 99 | ||
Russian = 97 | ||
Romanian = 49 | ||
Korean = 95 | ||
Simplified_Chinese = 97 | ||
German = 96 | ||
English = 0 | ||
Ukrainian = 91 | ||
French = 97 | ||
Portuguese = 77 | ||
Spanish = 94 | ||
Malay = 13 | ||
French = 99 | ||
Portuguese = 84 | ||
Czech = 97 | ||
Malay = 13 | ||
Spanish = 94 | ||
Dutch = 22 |
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