-
Notifications
You must be signed in to change notification settings - Fork 43
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
1 parent
ae5e8a7
commit 363843a
Showing
71 changed files
with
6,261 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,27 @@ | ||
<html> | ||
<head> | ||
<script src="//cdn.jsdelivr.net/npm/eruda"></script> | ||
<script>eruda.init();</script> | ||
<title>message</title> | ||
<link rel="stylesheet" type="text/css" href="message.css" > | ||
</head> | ||
<body onload="InitLive2D();"> | ||
<audio id="aAudio"></audio> | ||
<div style="position:fixed;bottom:0px;right:100px;"> | ||
<div class="message"></div> | ||
<canvas id="aLive2D" width="240px" height="400px" style="position:fixed;bottom:0px;right:100px;"></canvas> | ||
</div> | ||
<script type="text/javascript"> | ||
var host = "https://91.90.194.171:8443"; | ||
var message_Path = '/' | ||
var home_Path = 'https://91.90.194.171:8443/' //此处修改为你的域名,必须带斜杠 | ||
</script> | ||
<!-- Live2D Library --> | ||
<script src="js/live2d.min.js"></script> | ||
<script src="api/Live2D/shiwuyu/100026_yipinguo/LAppDefine.js"></script> | ||
<script src="js/jquery.min.js"></script> | ||
<script src="js/message.js"></script> | ||
<script>autoClarity();</script> | ||
<button onclick="captureSample();">Catch Moe!</button> | ||
</body> | ||
</html> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,93 @@ | ||
var LAppDefine = { | ||
// 调试,true时会在console里显示日志 | ||
DEBUG_LOG : true, | ||
DEBUG_MOUSE_LOG : false, // 鼠标相关日志 | ||
// 全部设定 | ||
//这里配置canvsa元素的id | ||
CANVAS_ID : "aLive2D", | ||
//是否开启滚轮缩放,默认true | ||
IS_SCROLL_SCALE : true, | ||
// 画面最大缩放级别 | ||
VIEW_MAX_SCALE : 2, | ||
// 画面最小缩放级别 | ||
VIEW_MIN_SCALE : 0.8, | ||
|
||
VIEW_LOGICAL_LEFT : -1, | ||
VIEW_LOGICAL_RIGHT : 1, | ||
|
||
VIEW_LOGICAL_MAX_LEFT : -2, | ||
VIEW_LOGICAL_MAX_RIGHT : 2, | ||
VIEW_LOGICAL_MAX_BOTTOM : -2, | ||
VIEW_LOGICAL_MAX_TOP : 2, | ||
|
||
// 动作优先级常量 | ||
PRIORITY_NONE : 0, | ||
PRIORITY_IDLE : 1, | ||
PRIORITY_NORMAL : 2, | ||
PRIORITY_FORCE : 3, | ||
|
||
//是否绑定切换模型按钮 | ||
IS_BIND_BUTTON : false, | ||
//绑定按钮元素id | ||
BUTTON_ID : "Change", | ||
//是否开启模型切换完成之前禁止按钮点击的选项,默认为true | ||
IS_BAN_BUTTON : true, | ||
//设置按钮禁止状态时的class,可自定义样式,前提是IS_BAN_BUTTON为true | ||
BAN_BUTTON_CLASS : "inactive", | ||
//设置按钮正常状态时的class | ||
NORMAL_BUTTON_CLASS : "active", | ||
//衣服切换模式 目前只支持两种 sequence-顺序 random-随机 | ||
//需事先配置好json文件里的textures属性 | ||
//暂不支持保存功能 | ||
TEXURE_CHANGE_MODE : "sequence", | ||
IS_START_TEXURE_CHANGE : false, | ||
TEXURE_BUTTON_ID : "", | ||
/** | ||
* 模型定义 | ||
自定义配置模型,同一数组内放置两个模型则为开启双模型 | ||
三模型也只取数组里的前两个 | ||
模型出现的顺序与数组一致 | ||
这里请用相对路径配置 | ||
*/ | ||
MODELS: | ||
[ | ||
[host+"/model/Epsilon/model.json"] | ||
], | ||
|
||
// 与外部定义的json文件匹配 | ||
MOTION_GROUP_IDLE : "idle", // 空闲时 | ||
MOTION_GROUP_TAP_BODY : "tap_body", // 点击身体时 | ||
MOTION_GROUP_FLICK_HEAD : "flick_head", // 抚摸头部 | ||
MOTION_GROUP_PINCH_IN : "pinch_in", // 放大时 | ||
MOTION_GROUP_PINCH_OUT : "pinch_out", // 缩小时 | ||
MOTION_GROUP_SHAKE : "shake", // 摇晃 | ||
//如果有自定义的动作分组可以放在这里 | ||
|
||
// 与外部定义json文件相匹配 | ||
HIT_AREA_HEAD : "head", | ||
HIT_AREA_BODY : "body", | ||
|
||
//初始化的模型大小 | ||
SCALE : 1.2, | ||
|
||
//新增属性,是否播放音频 默认为true | ||
IS_PLAY_AUDIO : true, | ||
//新增属性,audio标签id值 | ||
AUDIO_ID : "aAudio", | ||
|
||
/** | ||
* 清晰度设置 | ||
此配置为新增配置,如设置后没有效果或图像变形, | ||
请检查<canvas>标签是否位于<div>或其他父标签内, | ||
并将<canvas>独立放于一个父标签内, | ||
并取消其父标签的width和height属性 | ||
*/ | ||
|
||
//是否启用清晰度设置 默认为false | ||
IS_ENABLE_CLARITY : true, | ||
//设置清晰度 支持 1倍 2倍 4倍 8倍 16倍 | ||
CLARITY : 2, | ||
//是否启用自动适配 可优化移动设备的显示效果 | ||
IS_AUTO_ADJUST_CLARITY : true | ||
|
||
}; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,93 @@ | ||
var LAppDefine = { | ||
// 调试,true时会在console里显示日志 | ||
DEBUG_LOG : true, | ||
DEBUG_MOUSE_LOG : false, // 鼠标相关日志 | ||
// 全部设定 | ||
//这里配置canvsa元素的id | ||
CANVAS_ID : "aLive2D", | ||
//是否开启滚轮缩放,默认true | ||
IS_SCROLL_SCALE : true, | ||
// 画面最大缩放级别 | ||
VIEW_MAX_SCALE : 2, | ||
// 画面最小缩放级别 | ||
VIEW_MIN_SCALE : 0.8, | ||
|
||
VIEW_LOGICAL_LEFT : -1, | ||
VIEW_LOGICAL_RIGHT : 1, | ||
|
||
VIEW_LOGICAL_MAX_LEFT : -2, | ||
VIEW_LOGICAL_MAX_RIGHT : 2, | ||
VIEW_LOGICAL_MAX_BOTTOM : -2, | ||
VIEW_LOGICAL_MAX_TOP : 2, | ||
|
||
// 动作优先级常量 | ||
PRIORITY_NONE : 0, | ||
PRIORITY_IDLE : 1, | ||
PRIORITY_NORMAL : 2, | ||
PRIORITY_FORCE : 3, | ||
|
||
//是否绑定切换模型按钮 | ||
IS_BIND_BUTTON : false, | ||
//绑定按钮元素id | ||
BUTTON_ID : "Change", | ||
//是否开启模型切换完成之前禁止按钮点击的选项,默认为true | ||
IS_BAN_BUTTON : true, | ||
//设置按钮禁止状态时的class,可自定义样式,前提是IS_BAN_BUTTON为true | ||
BAN_BUTTON_CLASS : "inactive", | ||
//设置按钮正常状态时的class | ||
NORMAL_BUTTON_CLASS : "active", | ||
//衣服切换模式 目前只支持两种 sequence-顺序 random-随机 | ||
//需事先配置好json文件里的textures属性 | ||
//暂不支持保存功能 | ||
TEXURE_CHANGE_MODE : "sequence", | ||
IS_START_TEXURE_CHANGE : false, | ||
TEXURE_BUTTON_ID : "", | ||
/** | ||
* 模型定义 | ||
自定义配置模型,同一数组内放置两个模型则为开启双模型 | ||
三模型也只取数组里的前两个 | ||
模型出现的顺序与数组一致 | ||
这里请用相对路径配置 | ||
*/ | ||
MODELS: | ||
[ | ||
[host+"/model/Liang/model.json"] | ||
], | ||
|
||
// 与外部定义的json文件匹配 | ||
MOTION_GROUP_IDLE : "idle", // 空闲时 | ||
MOTION_GROUP_TAP_BODY : "tap_body", // 点击身体时 | ||
MOTION_GROUP_FLICK_HEAD : "flick_head", // 抚摸头部 | ||
MOTION_GROUP_PINCH_IN : "pinch_in", // 放大时 | ||
MOTION_GROUP_PINCH_OUT : "pinch_out", // 缩小时 | ||
MOTION_GROUP_SHAKE : "shake", // 摇晃 | ||
//如果有自定义的动作分组可以放在这里 | ||
|
||
// 与外部定义json文件相匹配 | ||
HIT_AREA_HEAD : "head", | ||
HIT_AREA_BODY : "body", | ||
|
||
//初始化的模型大小 | ||
SCALE : 1.2, | ||
|
||
//新增属性,是否播放音频 默认为true | ||
IS_PLAY_AUDIO : true, | ||
//新增属性,audio标签id值 | ||
AUDIO_ID : "aAudio", | ||
|
||
/** | ||
* 清晰度设置 | ||
此配置为新增配置,如设置后没有效果或图像变形, | ||
请检查<canvas>标签是否位于<div>或其他父标签内, | ||
并将<canvas>独立放于一个父标签内, | ||
并取消其父标签的width和height属性 | ||
*/ | ||
|
||
//是否启用清晰度设置 默认为false | ||
IS_ENABLE_CLARITY : true, | ||
//设置清晰度 支持 1倍 2倍 4倍 8倍 16倍 | ||
CLARITY : 2, | ||
//是否启用自动适配 可优化移动设备的显示效果 | ||
IS_AUTO_ADJUST_CLARITY : true | ||
|
||
}; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,93 @@ | ||
var LAppDefine = { | ||
// 调试,true时会在console里显示日志 | ||
DEBUG_LOG : true, | ||
DEBUG_MOUSE_LOG : false, // 鼠标相关日志 | ||
// 全部设定 | ||
//这里配置canvsa元素的id | ||
CANVAS_ID : "aLive2D", | ||
//是否开启滚轮缩放,默认true | ||
IS_SCROLL_SCALE : true, | ||
// 画面最大缩放级别 | ||
VIEW_MAX_SCALE : 2, | ||
// 画面最小缩放级别 | ||
VIEW_MIN_SCALE : 0.8, | ||
|
||
VIEW_LOGICAL_LEFT : -1, | ||
VIEW_LOGICAL_RIGHT : 1, | ||
|
||
VIEW_LOGICAL_MAX_LEFT : -2, | ||
VIEW_LOGICAL_MAX_RIGHT : 2, | ||
VIEW_LOGICAL_MAX_BOTTOM : -2, | ||
VIEW_LOGICAL_MAX_TOP : 2, | ||
|
||
// 动作优先级常量 | ||
PRIORITY_NONE : 0, | ||
PRIORITY_IDLE : 1, | ||
PRIORITY_NORMAL : 2, | ||
PRIORITY_FORCE : 3, | ||
|
||
//是否绑定切换模型按钮 | ||
IS_BIND_BUTTON : false, | ||
//绑定按钮元素id | ||
BUTTON_ID : "Change", | ||
//是否开启模型切换完成之前禁止按钮点击的选项,默认为true | ||
IS_BAN_BUTTON : true, | ||
//设置按钮禁止状态时的class,可自定义样式,前提是IS_BAN_BUTTON为true | ||
BAN_BUTTON_CLASS : "inactive", | ||
//设置按钮正常状态时的class | ||
NORMAL_BUTTON_CLASS : "active", | ||
//衣服切换模式 目前只支持两种 sequence-顺序 random-随机 | ||
//需事先配置好json文件里的textures属性 | ||
//暂不支持保存功能 | ||
TEXURE_CHANGE_MODE : "sequence", | ||
IS_START_TEXURE_CHANGE : false, | ||
TEXURE_BUTTON_ID : "", | ||
/** | ||
* 模型定义 | ||
自定义配置模型,同一数组内放置两个模型则为开启双模型 | ||
三模型也只取数组里的前两个 | ||
模型出现的顺序与数组一致 | ||
这里请用相对路径配置 | ||
*/ | ||
MODELS: | ||
[ | ||
[host+"/model/Pio/model.json"] | ||
], | ||
|
||
// 与外部定义的json文件匹配 | ||
MOTION_GROUP_IDLE : "idle", // 空闲时 | ||
MOTION_GROUP_TAP_BODY : "tap_body", // 点击身体时 | ||
MOTION_GROUP_FLICK_HEAD : "flick_head", // 抚摸头部 | ||
MOTION_GROUP_PINCH_IN : "pinch_in", // 放大时 | ||
MOTION_GROUP_PINCH_OUT : "pinch_out", // 缩小时 | ||
MOTION_GROUP_SHAKE : "shake", // 摇晃 | ||
//如果有自定义的动作分组可以放在这里 | ||
|
||
// 与外部定义json文件相匹配 | ||
HIT_AREA_HEAD : "head", | ||
HIT_AREA_BODY : "body", | ||
|
||
//初始化的模型大小 | ||
SCALE : 1.2, | ||
|
||
//新增属性,是否播放音频 默认为true | ||
IS_PLAY_AUDIO : true, | ||
//新增属性,audio标签id值 | ||
AUDIO_ID : "aAudio", | ||
|
||
/** | ||
* 清晰度设置 | ||
此配置为新增配置,如设置后没有效果或图像变形, | ||
请检查<canvas>标签是否位于<div>或其他父标签内, | ||
并将<canvas>独立放于一个父标签内, | ||
并取消其父标签的width和height属性 | ||
*/ | ||
|
||
//是否启用清晰度设置 默认为false | ||
IS_ENABLE_CLARITY : true, | ||
//设置清晰度 支持 1倍 2倍 4倍 8倍 16倍 | ||
CLARITY : 2, | ||
//是否启用自动适配 可优化移动设备的显示效果 | ||
IS_AUTO_ADJUST_CLARITY : true | ||
|
||
}; |
Oops, something went wrong.