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update configs and README
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xan1242 committed Feb 3, 2023
1 parent bf22ae4 commit ac22169
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Showing 4 changed files with 4 additions and 4 deletions.
2 changes: 1 addition & 1 deletion Config-Carbon/NFS_XtendedInput.ini
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Expand Up @@ -14,7 +14,7 @@ DeadzonePercent_AnalogStickDigital = 0.50 // deadzone for analog sticks digital
DeadzonePercent_AnalogTriggerDigital = 0.12 // same for triggers

[Icons]
ControllerIconMode = 0 // 0 = Xbox One, 1 = PS4, 2 = Xbox 360, 3 = PS3
ControllerIconMode = 0 // 0 = Xbox One, 1 = PS4, 2 = Xbox 360, 3 = PS3, 4 = Switch, 5 = 360 (MW)
FirstControlDevice = 0 // 0 = Keyboard, 1 = Controller -- for setting the first state
UseDynamicFEngSwitching = 1 // enable/disable dynamic FEng switching for button icons
ButtonTexFilename = GLOBAL\XtendedInputButtons.tpk
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2 changes: 1 addition & 1 deletion Config-MW/NFS_XtendedInput.ini
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ DeadzonePercent_AnalogStickDigital = 0.50 // deadzone for analog sticks digital
DeadzonePercent_AnalogTriggerDigital = 0.12 // same for triggers

[Icons]
ControllerIconMode = 0 // 0 = Xbox One, 1 = PS4, 2 = Xbox 360, 3 = PS3
ControllerIconMode = 0 // 0 = Xbox One, 1 = PS4, 2 = Xbox 360, 3 = PS3, 4 = Switch, 5 = 360 (MW)
FirstControlDevice = 0 // 0 = Keyboard, 1 = Controller -- for setting the first state
UseDynamicFEngSwitching = 1 // enable/disable dynamic FEng switching for button icons
ButtonTexFilename = GLOBAL\XtendedInputButtons.tpk
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2 changes: 1 addition & 1 deletion Config-ProStreet/NFS_XtendedInput.ini
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ DeadzonePercent_AnalogStickDigital = 0.50 // deadzone for analog sticks digital
DeadzonePercent_AnalogTriggerDigital = 0.12 // same for triggers

[Icons]
ControllerIconMode = 0 // 0 = Xbox One, 1 = PS4, 2 = Xbox 360, 3 = PS3
ControllerIconMode = 0 // 0 = Xbox One, 1 = PS4, 2 = Xbox 360, 3 = PS3, 4 = Switch, 5 = 360 (MW)
FirstControlDevice = 0 // 0 = Keyboard, 1 = Controller -- for setting the first state
UseDynamicFEngSwitching = 1 // enable/disable dynamic FEng switching for button icons
ButtonTexFilename = GLOBAL\XtendedInputButtons.tpk
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -12,7 +12,7 @@ Currently a work in progress, but fully usable and playable!

- Automatic UI and text swapping for button icons - dynamically detects when you use either a keyboard or a controller

- Choice between Xbox (One and 360) and PS4/PS3 icons (made by [AeroWidescreen (Aero_)](https://github.com/AeroWidescreen) )
- Choice between Xbox (One and 360), PS4/PS3 and Switch icons (made by [AeroWidescreen (Aero_)](https://github.com/AeroWidescreen) )

- Console control feature parity (except rumble): restored debug camera analog control

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