This is a personal project made for learning.
Unreal engine plugin that implements HTTP connections with everything needed to send and receive data from a backend API server. The plugin is developed in C++ but I ported my attention for the ease of use on Blueprint.
This plugin is a work in progress and may be missing features or contains bugs
- Actor Component used to connect to a backend
- JWT Token authentification
- Header customisation
- GET/POST
- GameplayTask to send single request from anywhere
- Get json from struct (C++ and Blueprint)
- Create struct from json (C++ and Blueprint)
- Implements PUT/DELETE/PATCH
- More authentifications systems ?
- Create routes from DataTable or DataAssets