Who am I? Game programmer with experience in C++ and C#. Experience with Unreal Engine and Unity. Passionate about gameplay mechanics, dynamic AI, procedural generation, and custom shaders. Successfully shipped a cute game. Socials: Languages and Tools: Projects: Greg the Glider: Unity, C#, Shader Graph, Blender, Substance Painter Geometry Dash: C++, SDL2 Drawing Software: C++, OpenGL, GLSL, ImGui, GLFW3