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Minor reorganization of shader validation code #2445

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merged 3 commits into from
Jan 5, 2024

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Rua
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@Rua Rua commented Jan 3, 2024

I've split the pipeline::shader module into two submodules, with the idea that additional submodules will follow. I also created a new reusable input_output_map that handles the common code in get_variables_by_key and shader_interface_location_info, and will also be used for future shader validation code that I'm working on.

@marc0246 marc0246 merged commit b64846e into vulkano-rs:master Jan 5, 2024
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hakolao pushed a commit to hakolao/vulkano that referenced this pull request Feb 20, 2024
* Minor reorganization of shader validation code

* Track call tree of SPIR-V functions

* Restore fixme
@Rua Rua deleted the shader-validation-reorg branch February 3, 2025 19:52
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