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More Lockpick maps (#2600)
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More maps
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Kitsunemitsu authored Dec 18, 2024
1 parent 2f4e190 commit 6a126ee
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Showing 5 changed files with 437 additions and 30 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -36,24 +36,24 @@
mappath = "_maps/RandomRooms/backstreets/medium_east/zwei_office_mea.dmm"

/datum/map_template/random_room/backstreets/medium_east/church
name = "Church - Medium East"
room_id = "church"
mappath = "_maps/RandomRooms/backstreets/medium_east/church.dmm"
name = "Church - Medium East"
room_id = "church"
mappath = "_maps/RandomRooms/backstreets/medium_east/church.dmm"

/datum/map_template/random_room/backstreets/medium_east/roach_mafia
name = "Roach Mafia - Medium East"
room_id = "roach_mafia"
mappath = "_maps/RandomRooms/backstreets/medium_east/roach_mafia.dmm"
name = "Roach Mafia - Medium East"
room_id = "roach_mafia"
mappath = "_maps/RandomRooms/backstreets/medium_east/roach_mafia.dmm"

/datum/map_template/random_room/backstreets/medium_east/robot_mea
name = "Robot - Medium East A"
room_id = "robot_mea"
mappath = "_maps/RandomRooms/backstreets/medium_east/robot_mea.dmm"
name = "Robot - Medium East A"
room_id = "robot_mea"
mappath = "_maps/RandomRooms/backstreets/medium_east/robot_mea.dmm"

/datum/map_template/random_room/backstreets/medium_east/clan_mechs
name = "Clan - Medium East A"
room_id = "clan_mechs"
mappath = "_maps/RandomRooms/backstreets/medium_east/clan_mechs.dmm"
name = "Clan - Medium East A"
room_id = "clan_mechs"
mappath = "_maps/RandomRooms/backstreets/medium_east/clan_mechs.dmm"

/datum/map_template/random_room/backstreets/medium_east/worm_cave
name = "Worm Cave - Medium East A"
Expand All @@ -64,3 +64,9 @@
name = "Shrimp Office - Medium East A"
room_id = "shrimp_office"
mappath = "_maps/RandomRooms/backstreets/medium_east/shrimp_office.dmm"

/datum/map_template/random_room/backstreets/medium_east/prosthetics
name = "Prosthetics Clinic - Medium East"
room_id = "pros_clinic_me"
mappath = "_maps/RandomRooms/backstreets/medium_east/prosthetics_me.dmm"
stock = 1 // Only one, but it's common
Original file line number Diff line number Diff line change
Expand Up @@ -68,3 +68,9 @@
mappath = "_maps/RandomRooms/backstreets/medium_north/lab_ln.dmm"
stock = 1
weight = 2 //1/5th as common

/datum/map_template/random_room/backstreets/medium_north/casino_mn
name = "Casino - Medium North"
room_id = "casino_mn"
mappath = "_maps/RandomRooms/backstreets/medium_north/casino_mn.dmm"
stock = 1 // Only one, but it's common
36 changes: 18 additions & 18 deletions _maps/RandomRooms/backstreets/connector/fort_knox.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -5,8 +5,8 @@
"c" = (
/obj/structure/railing{
dir = 10;
name = "invincible railing";
max_integrity = 1e+007
max_integrity = 1e+007;
name = "invincible railing"
},
/mob/living/simple_animal/hostile/ordeal/green_bot_big{
name = "gun bot"
Expand Down Expand Up @@ -46,8 +46,8 @@
"h" = (
/obj/structure/railing{
dir = 9;
name = "invincible railing";
max_integrity = 1e+007
max_integrity = 1e+007;
name = "invincible railing"
},
/mob/living/simple_animal/hostile/ordeal/green_bot_big{
name = "gun bot"
Expand All @@ -69,10 +69,10 @@
/turf/open/floor/mineral/plastitanium,
/area/city/backstreets_room)
"j" = (
/obj/structure/lootcrate/money,
/obj/structure/railing{
dir = 5
},
/obj/item/raw_anomaly_core/flux,
/turf/open/floor/mineral/plastitanium/red,
/area/city/backstreets_room)
"k" = (
Expand Down Expand Up @@ -116,22 +116,22 @@
"r" = (
/obj/structure/railing{
dir = 8;
name = "invincible railing";
max_integrity = 1e+007
max_integrity = 1e+007;
name = "invincible railing"
},
/obj/structure/railing{
dir = 1;
name = "invincible railing";
max_integrity = 1e+007
max_integrity = 1e+007;
name = "invincible railing"
},
/obj/structure/railing{
dir = 4;
name = "invincible railing";
max_integrity = 1e+007
max_integrity = 1e+007;
name = "invincible railing"
},
/obj/structure/railing{
name = "invincible railing";
max_integrity = 1e+007
max_integrity = 1e+007;
name = "invincible railing"
},
/mob/living/simple_animal/hostile/ordeal/green_bot_big{
name = "gun bot"
Expand Down Expand Up @@ -220,8 +220,8 @@
"H" = (
/obj/structure/railing{
dir = 5;
name = "invincible railing";
max_integrity = 1e+007
max_integrity = 1e+007;
name = "invincible railing"
},
/mob/living/simple_animal/hostile/ordeal/green_bot_big{
name = "gun bot"
Expand Down Expand Up @@ -274,10 +274,10 @@
/turf/open/floor/mineral/plastitanium,
/area/city/backstreets_room)
"O" = (
/obj/structure/lootcrate/money,
/obj/structure/railing{
dir = 8
},
/obj/item/raw_anomaly_core/pyro,
/turf/open/floor/mineral/plastitanium/red,
/area/city/backstreets_room)
"Q" = (
Expand Down Expand Up @@ -321,8 +321,8 @@
"Z" = (
/obj/structure/railing{
dir = 6;
name = "invincible railing";
max_integrity = 1e+007
max_integrity = 1e+007;
name = "invincible railing"
},
/mob/living/simple_animal/hostile/ordeal/green_bot_big{
name = "gun bot"
Expand Down
186 changes: 186 additions & 0 deletions _maps/RandomRooms/backstreets/medium_east/prosthetics_me.dmm
Original file line number Diff line number Diff line change
@@ -0,0 +1,186 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/obj/structure/chair{
dir = 4
},
/turf/open/floor/wood,
/area/city/backstreets_room)
"e" = (
/obj/structure/rack,
/obj/item/organ/eyes/robotic/thermals,
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/facility/white,
/area/city/backstreets_room)
"g" = (
/obj/structure/table/glass,
/obj/item/storage/firstaid/ancient,
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/wood,
/area/city/backstreets_room)
"i" = (
/obj/structure/table/glass,
/obj/item/kitchen/knife/shiv,
/obj/item/crowbar/large{
pixel_x = -5;
pixel_y = 2
},
/obj/item/wirecutters,
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/wood,
/area/city/backstreets_room)
"s" = (
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/wood,
/area/city/backstreets_room)
"x" = (
/turf/closed/indestructible/reinforced,
/area/city/backstreets_room)
"y" = (
/obj/structure/bed/maint,
/obj/machinery/light/small{
dir = 4
},
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/wood,
/area/city/backstreets_room)
"B" = (
/obj/structure/rack,
/obj/item/organ/stomach/cybernetic/tier2,
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/facility/white,
/area/city/backstreets_room)
"E" = (
/obj/structure/lootcrate/money,
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/facility/white,
/area/city/backstreets_room)
"F" = (
/obj/structure/rack,
/obj/item/stack/spacecash/c100,
/turf/open/floor/facility/white,
/area/city/backstreets_room)
"G" = (
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/facility/white,
/area/city/backstreets_room)
"H" = (
/obj/structure/mineral_door/wood,
/turf/open/floor/wood,
/area/city/backstreets_room)
"K" = (
/obj/structure/rack,
/obj/item/stack/spacecash/c100,
/obj/item/organ/cyberimp/chest/reviver,
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/facility/white,
/area/city/backstreets_room)
"N" = (
/turf/open/floor/facility/white,
/area/city/backstreets_room)
"O" = (
/obj/structure/rack,
/obj/item/organ/cyberimp/arm/medibeam,
/turf/open/floor/facility/white,
/area/city/backstreets_room)
"P" = (
/turf/closed/indestructible/fakeglass,
/area/city/backstreets_room)
"Q" = (
/obj/structure/chair{
dir = 4
},
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/wood,
/area/city/backstreets_room)
"V" = (
/obj/structure/rack,
/obj/item/organ/lungs/cybernetic/tier3,
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/facility/white,
/area/city/backstreets_room)
"W" = (
/turf/open/floor/wood,
/area/city/backstreets_room)
"Y" = (
/obj/machinery/door/airlock/centcom{
desc = "A bit too sturdy...";
max_integrity = 10000;
name = "Prosthetics Storage";
normal_integrity = 100000;
req_access_txt = "189"
},
/turf/open/floor/facility/white,
/area/city/backstreets_room)

(1,1,1) = {"
x
x
H
x
x
x
x
x
x
x
"}
(2,1,1) = {"
x
a
s
Q
a
P
E
G
e
x
"}
(3,1,1) = {"
x
s
s
s
s
Y
N
G
O
x
"}
(4,1,1) = {"
x
W
s
s
s
P
K
N
V
x
"}
(5,1,1) = {"
x
g
y
i
s
P
B
N
F
x
"}
(6,1,1) = {"
x
x
x
x
x
x
x
x
x
x
"}
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