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5 ‐ 3D Models

Doug Hunsaker edited this page Nov 1, 2023 · 13 revisions

A. Importing STL Models

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  • Extract the downloaded folder to access the STL file

  • In order to use an STLModels need to be converted to a .glb file type. Some programs that can convert 3D models to the .glb file type include:

  • Paint 3D
  • Microsoft Paint 3D
  • Microsoft Remix 3D
  • Blender
  • Trimble 3D Warehouse
  • SketchUp There are also many website that can be used to perform the conversion. For example, https://fabconvert.com/convert/stl/to/glb
  • We will convert an F-16 STL to GLB using Paint 3D as an example.

  • Open the model in Paint3D

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  • Then, save the model. ‘Menu’ -> ‘Save as’ -> ‘3D Model’

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  • Then, select to save as a .glb file type.

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  • Once the file is in .glb format, it can be added to the Unreal Engine project.

  • Open the Content Browser by pushing 'CTRL + Spacebar'

  • Navigate to the All -> Content -> Blueprints Folder

  • Drag the .glb file into this folder.


B. Scaling and Rotating the Model


C. Model Appearance


D. Setting a Camera

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