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Releases: ty-porter/pocket-league

Const Array Qualifier for Assets

11 Apr 23:58
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Big thanks for @untoxa for pointing out that I should be using const on sprite and background arrays.

Collision Checking Performance Updates

04 Apr 01:38
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Release 0.1.0 saw slowdown of gameplay when the CPU input prediction loop also checked for collisions.

  • Improved collision checking to not make as many variable allocations
  • Added skip_collision_checking flag during CPU input calculation

Hitbox Bug Fix

03 Apr 20:37
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Bugfixes from feedback from the initial release:

  • Car hitboxes and ball collision detection was completely re-written
  • Should no longer see issues with the ball passing through the car.

Initial Release

30 Mar 01:01
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0.0.1

Release 0.0.1