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1.11.1

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@toxicity188 toxicity188 released this 23 Dec 18:02
· 33 commits to master since this release
ccb1e89

BetterHud 1.11.1

Notice

  • This is a not 1.11 but 1.11.1 because I have a mistake in api version.
  • Be sure to replace your shader folder.

Add

  • Tested in Paper hard-fork.
  • 'min' and 'max' function.
    animations:
        duration: 100
        x-equation: 0
        y-equation: 12 + 1.25 * (min(64 * sin(t / 100 * pi), 20))
        opacity-equation: 7 * sin(t / 100 * pi)
        type: play_once
  • Lazy listener
entity_health_white:
  type: listener
  split-type: left
  split: 25
  file: "entity/white.png"
  setting:
    listener:
      class: entity_health
      lazy: true #Sets lazy to true
      delay: 10 #Value can be applied when delay is over.
      initial-value: 1 #initial value.
      expiring-second: 10 #Clean player map time.
  • Provide more detailed example HUD.
  • Constraint 'pack-type: none' in auto merge.
  • 'tick' configuration in layout, HUD, popup, compass (for supporting user-optimization)
  • Add these placeholders
### Stanard ###
last_health
entity_last_health
last_health_percentage
entity_last_health_percentage

### MMOItems ###
mmoitems_total_amount[type,name]

Fix

  • Text identifier fix.
  • Pack bug fix.
  • Self-host fix.
  • Shaders bug fix.
  • Invalid exp progress fix. (Fabric)

Change

  • Adventure 4.18.0
  • BetterCommand 1.4.1
  • Repack Fabric API