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One consideration though is that the plugin couldn't be used from the popup unless a GUI was added to input the required parameters. Some extra complexity there..
Some use cases would require a plugin to accept a parameter when it is run.
For example a game where you have many character profiles and you want to prove the level of a specific character.
Assume the endpoint to get character profile info is api.game.com/character/1234
In your website you would ask the user to first input the character ID they want to prove before executing the plugin.
The API could be something like
client.runPlugin("6931d...", { characterId: 1234 })
and the parameter would be passed to the plugin.The text was updated successfully, but these errors were encountered: