Releases: thezerothcat/LaMulanaRandomizer
1.4.3
Added Pepper, Treasures, and Anchor to randomized items, and fixed a bug with guild software sound effects.
1.4.2-experimental
Shrine Map fixes! If you get Shrine Map from a chest (and presumably other sources as well), a sound effect will play. Shops will also call the item Shrine Map instead of just Map.
This is the experimental build with the ankh jewel logic changes - get the latest 1.3.x if you want to stick with the old logic.
1.3.5
Shrine Map fixes! If you get Shrine Map from a chest (and presumably other sources as well), a sound effect will play. Shops will also call the item Shrine Map instead of just Map.
1.4.1-experimental
Merged key fairy software combo requirements into the 1.4.0-experimental build with the ankh jewel logic updates.
If you want the less experimental build, get the latest 1.3.x instead of this.
1.4.0-experimental
Made changes for better ankh jewel handling. This is still very experimental, so I'm keeping things separate until I've seen a bit more evidence that the new randomization logic is solid.
If you want the less experimental build, get the latest 1.3.x instead of this.
1.3.4
Added key fairy combo requirements (requested feature).
1.3.3
Fixed a really nasty bug with checking access/requirements (probably introduced in 1.3.1). Also fixed item count for randomized shops and broken Life Seal requirements.
1.3.2
Graveyard shop no longer transforms after defeating Tiamat's children.
1.3.1
Cleaned up some file access issues.
1.3.0
Shop randomization! Note that not all shops are randomized yet.
Some requirements bugs have been fixed, and Cog of the Soul chest can be opened after using the cog on the tablet.