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ztypes.h
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/* Jzip V2.1 Infocom/Inform Zcode Format Interpreter
* --------------------------------------------------------------------
* Copyright (c) 2000 John D. Holder. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* --------------------------------------------------------------------
*/
/*
* Modified by Louis Davis April, 2012
* Arduino support.
*
*/
/*
* ztypes.h
*
* Any global stuff required by the C modules.
*
*/
#if !defined(__ZTYPES_INCLUDED)
#define __ZTYPES_INCLUDED
#include <assert.h>
#include <pgmspace.h>
#include <Arduino.h>
/* Configuration options */
#define DEFAULT_ROWS 2 /* Default screen height */
#define DEFAULT_COLS 40 /* Deafult screen width */
#define RANDOM_FUNC esp_random
#define SRANDOM_FUNC randomSeed //srandom
#define MEMORY_FILE_NAME "MEMORY.DAT"
/* Global defines */
#ifndef UNUSEDVAR
#define UNUSEDVAR(a) a=a;
#endif
/* number of bits in a byte. needed by AIX!!! ;^) */
#ifndef NBBY
#define NBBY 8
#endif
#ifndef TRUE
#define TRUE 1
#endif
#ifndef FALSE
#define FALSE 0
#endif
#ifndef EXIT_SUCCESS
#define EXIT_SUCCESS 0
#endif
#ifndef EXIT_FAILURE
#define EXIT_FAILURE 1
#endif
#ifndef SEEK_SET
#define SEEK_SET 0
#endif
#ifndef SEEK_END
#define SEEK_END 2
#endif
/* Z types */
typedef unsigned char zbyte_t; /* unsigned 1 byte quantity */
typedef unsigned short zword_t; /* unsigned 2 byte quantity */
typedef short ZINT16; /* signed 2 byte quantity */
#define H_TYPE 0
#define H_CONFIG 1
#define CONFIG_BYTE_SWAPPED 0x01 /* Game data is byte swapped - V3 */
#define CONFIG_TIME 0x02 /* Status line displays time - V3 */
#define CONFIG_MAX_DATA 0x04 /* Data area should 64K if possible - V3 */
#define CONFIG_TANDY 0x08 /* Tandy licensed game - V3 */
#define CONFIG_NOSTATUSLINE 0x10 /* Interp can't support a status line - V3 */
#define CONFIG_WINDOWS 0x20 /* Interpr supports split screen mode - V3 */
#define CONFIG_COLOUR 0x01 /* Game supports colour - V5+ */
#define CONFIG_PICTURES 0x02 /* Picture displaying available? - V4+ */
#define CONFIG_BOLDFACE 0x04 /* Interpr supports boldface style - V4+ */
#define CONFIG_EMPHASIS 0x08 /* Interpreter supports text emphasis - V4+ */
#define CONFIG_FIXED 0x10 /* Interpr supports fixed width style - V4+ */
#define CONFIG_SFX 0x20 /* Interpr supports sound effects - V4+ */
#define CONFIG_TIMEDINPUT 0x80 /* Interpr supports timed input - V4+ */
#define CONFIG_PROPORTIONAL 0x40 /* Interpr uses proportional font - V3+ */
#define H_VERSION 2
#define H_DATA_SIZE 4
#define H_START_PC 6
#define H_WORDS_OFFSET 8
#define H_OBJECTS_OFFSET 10
#define H_GLOBALS_OFFSET 12
#define H_RESTART_SIZE 14
#define H_FLAGS 16
#define SCRIPTING_FLAG 0x01
#define FIXED_FONT_FLAG 0x02
#define REFRESH_FLAG 0x04
#define GRAPHICS_FLAG 0x08
#define SOUND_FLAG 0x10 /* V4 */
#define UNDO_AVAILABLE_FLAG 0x10 /* V5 */
#define COLOUR_FLAG 0x40
#define NEW_SOUND_FLAG 0x80
#define H_RELEASE_DATE 18
#define H_SYNONYMS_OFFSET 24
#define H_FILE_SIZE 26
#define H_CHECKSUM 28
#define H_INTERPRETER 30
#define H_UNICODE_TABLE 34
#define INTERP_GENERIC 0
#define INTERP_DEC_20 1
#define INTERP_APPLE_IIE 2
#define INTERP_MACINTOSH 3
#define INTERP_AMIGA 4
#define INTERP_ATARI_ST 5
#define INTERP_MSDOS 6
#define INTERP_CBM_128 7
#define INTERP_CBM_64 8
#define INTERP_APPLE_IIC 9
#define INTERP_APPLE_IIGS 10
#define INTERP_TANDY 11
#define INTERP_UNIX 12
#define INTERP_VMS 13
#define H_INTERPRETER_VERSION 31
#define H_SCREEN_ROWS 32
#define H_SCREEN_COLUMNS 33
#define H_SCREEN_LEFT 34
#define H_SCREEN_RIGHT 35
#define H_SCREEN_TOP 36
#define H_SCREEN_BOTTOM 37
#define H_MAX_CHAR_WIDTH 38
#define H_MAX_CHAR_HEIGHT 39
#define H_FILLER1 40
#define H_FUNCTION_KEYS_OFFSET 46
#define H_FILLER2 48
#define H_STANDARD_HIGH 50
#define H_STANDARD_LOW 51
#define H_ALTERNATE_ALPHABET_OFFSET 52
#define H_MOUSE_POSITION_OFFSET 54
#define H_FILLER3 56
#define V1 1
#define V2 2
/* Version 3 object format */
#define V3 3
#define O3_ATTRIBUTES 0
#define O3_PARENT 4
#define O3_NEXT 5
#define O3_CHILD 6
#define O3_PROPERTY_OFFSET 7
#define O3_SIZE 9
#define PARENT3(offset) (offset + O3_PARENT)
#define NEXT3(offset) (offset + O3_NEXT)
#define CHILD3(offset) (offset + O3_CHILD)
#define P3_MAX_PROPERTIES 0x20
/* Version 4 object format */
#define V4 4
#define O4_ATTRIBUTES 0
#define O4_PARENT 6
#define O4_NEXT 8
#define O4_CHILD 10
#define O4_PROPERTY_OFFSET 12
#define O4_SIZE 14
#define PARENT4(offset) (offset + O4_PARENT)
#define NEXT4(offset) (offset + O4_NEXT)
#define CHILD4(offset) (offset + O4_CHILD)
#define P4_MAX_PROPERTIES 0x40
#define V5 5
#define V6 6
#define V7 7
#define V8 8
/* Interpreter states */
#define STOP 0
#define RUN 1
/* Call types */
#define FUNCTION 0x0000
#define PROCEDURE 0x0100
#define ASYNC 0x0200
#define ARGS_MASK 0x00ff
#define TYPE_MASK 0xff00
/* Local defines */
#define STACK_SIZE 256
#define ON 1
#define OFF 0
#define RESET -1
#define Z_SCREEN 255
#define TEXT_WINDOW 0
#define STATUS_WINDOW 1
#define MIN_ATTRIBUTE 0
#define NORMAL 0
#define REVERSE 1
#define BOLD 2
#define EMPHASIS 4
#define FIXED_FONT 8
#define MAX_ATTRIBUTE 8
#define TEXT_FONT 1
#define GRAPHICS_FONT 3
#define FOREGROUND 0
#define BACKGROUND 1
#define GAME_RESTORE 0
#define GAME_SAVE 1
#define GAME_SCRIPT 2
#define GAME_RECORD 3
#define GAME_PLAYBACK 4
#define UNDO_SAVE 5
#define UNDO_RESTORE 6
#define GAME_SAVE_AUX 7
#define GAME_LOAD_AUX 8
#define MAX_TEXT_SIZE 8
/* Data access */
/* External data */
extern int GLOBALVER;
extern zbyte_t h_type;
extern zbyte_t h_config;
extern zword_t h_version;
extern zword_t h_data_size;
extern zword_t h_start_pc;
extern zword_t h_words_offset;
extern zword_t h_objects_offset;
extern zword_t h_globals_offset;
extern zword_t h_restart_size;
extern zword_t h_flags;
extern zword_t h_synonyms_offset;
extern zword_t h_file_size;
extern zword_t h_checksum;
extern zbyte_t h_interpreter;
extern zbyte_t h_interpreter_version;
extern zword_t h_alternate_alphabet_offset;
extern zword_t h_unicode_table;
extern int story_scaler;
extern int story_shift;
extern int property_mask;
extern int property_size_mask;
extern zword_t stack[STACK_SIZE];
extern zword_t sp;
extern zword_t fp;
extern zword_t frame_count;
extern unsigned long pc;
extern int interpreter_state;
extern int interpreter_status;
extern const char lookup_table[3][26] PROGMEM;
extern int screen_window;
/* Global routines */
/* configur.c */
void initialize_screen( void );
void restart_screen( void );
void configure( zbyte_t, zbyte_t );
/* control.c */
void z_check_arg_count( zword_t );
int z_call( int, zword_t *, int );
void z_jump( zword_t );
void z_restart( void );
void restart_interp( int );
void z_ret( zword_t );
void z_catch( void );
void z_throw( zword_t, zword_t );
/* fileio.c */
void z_verify( void );
int z_restore( int, zword_t, zword_t, zword_t );
int z_save( int, zword_t, zword_t, zword_t );
void z_restore_undo( void );
void z_save_undo( void );
void z_open_playback( int );
void close_story( void );
unsigned int get_story_size( void );
void open_story( char * game_name );
/* input.c */
int get_line( zword_t, zword_t, zword_t );
void z_read_char( int, zword_t * );
void z_sread_aread( int, zword_t * );
void z_tokenise( int, zword_t * );
int input_character( int );
int input_line( int, unsigned long, int, int * );
/* interpre.c */
int interpret( void );
/* math.c */
void z_add( zword_t, zword_t );
void z_div( zword_t, zword_t );
void z_mul( zword_t, zword_t );
void z_sub( zword_t, zword_t );
void z_mod( zword_t, zword_t );
void z_or( zword_t, zword_t );
void z_and( zword_t, zword_t );
void z_not( zword_t );
void z_art_shift( zword_t, zword_t );
void z_log_shift( zword_t, zword_t );
void z_je( int, zword_t * );
void z_jg( zword_t, zword_t );
void z_jl( zword_t, zword_t );
void z_jz( zword_t );
void z_random( zword_t );
void z_test( zword_t, zword_t );
/* memory.c */
zbyte_t read_code_byte( void );
zbyte_t read_data_byte( unsigned long * );
zword_t read_code_word( void );
zword_t read_data_word( unsigned long * );
void write_data_byte( unsigned long * , zbyte_t);
void write_data_word( unsigned long * , zword_t);
zbyte_t get_byte(unsigned long);
zword_t get_word(unsigned long);
void set_byte(unsigned long, zbyte_t);
void set_word(unsigned long, zword_t);
/* object.c */
zword_t get_object_address( zword_t );
void z_insert_obj( zword_t, zword_t );
void z_remove_obj( zword_t );
void z_get_child( zword_t );
void z_get_sibling( zword_t );
void z_get_parent( zword_t );
void z_jin( zword_t, zword_t );
void z_clear_attr( zword_t, zword_t );
void z_set_attr( zword_t, zword_t );
void z_test_attr( zword_t, zword_t );
/* operand.c */
void z_piracy( int );
void z_store( int, zword_t );
void conditional_jump( int );
void store_operand( zword_t );
zword_t load_operand( int );
zword_t load_variable( int );
/* osdepend.c */
void fatal( void );
/* property.c */
void z_get_next_prop( zword_t, zword_t );
void z_get_prop( zword_t, zword_t );
void z_get_prop_addr( zword_t, zword_t );
void z_get_prop_len( zword_t );
void z_put_prop( zword_t, zword_t, zword_t );
void z_copy_table( zword_t, zword_t, zword_t );
void z_scan_table( int, zword_t * );
void z_loadb( zword_t, zword_t );
void z_loadw( zword_t, zword_t );
void z_storeb( zword_t, zword_t, zword_t );
void z_storew( zword_t, zword_t, zword_t );
/* screen.c */
void z_show_status( void );
void z_set_window( zword_t );
void z_print_table( int, zword_t * );
/* text.c */
void z_encode( zword_t, zword_t, zword_t, zword_t );
void z_new_line( void );
void z_print_char( zword_t );
void z_print_num( zword_t );
void z_print( void );
void z_print_addr( zword_t );
void z_print_paddr( zword_t );
void z_print_obj( zword_t );
void z_print_ret( void );
void z_buffer_mode( zword_t );
void z_output_stream( zword_t, zword_t );
void z_set_text_style( zword_t );
void decode_text( unsigned long * );
void encode_text( int, unsigned long, ZINT16 * );
void print_time( int, int );
void write_char( int );
void write_string( const char * );
void write_zchar( int );
/* variable.c */
void z_inc( zword_t );
void z_dec( zword_t );
void z_inc_chk( zword_t, zword_t );
void z_dec_chk( zword_t, zword_t );
void z_load( zword_t );
void z_pull( zword_t );
void z_push( zword_t );
/* main.c */
void processreadfromsd(int c);
String processpromptline();
#endif /* !defined(__ZTYPES_INCLUDED) */