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Merge pull request #30 from SlejmUr/master
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From SIT.Core to StayInTarkov
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dounai2333 authored Nov 20, 2023
2 parents 61803ce + df5cf69 commit 41dd516
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Showing 199 changed files with 315 additions and 567 deletions.
3 changes: 0 additions & 3 deletions .github/workflows/stay-in-tarkov-client.yml
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Expand Up @@ -65,9 +65,6 @@ jobs:
- name: Remove unnecessary files
run: |
del ${{ env.SolutionName }}-${{ matrix.configuration }}\StayInTarkov.pdb
del ${{ env.SolutionName }}-${{ matrix.configuration }}\PresentationFramework.xml
del ${{ env.SolutionName }}-${{ matrix.configuration }}\PresentationFramework.dll
del ${{ env.SolutionName }}-${{ matrix.configuration }}\Newtonsoft.Json.dll
- name: Zip remaining files
run: |
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2 changes: 1 addition & 1 deletion Source/AI/AIProcessLookAtPoints.cs
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using EFT;
using UnityEngine;

namespace SIT.Core.AI
namespace StayInTarkov.AI
{
/// <summary>
/// Created by: DrakiaXYZ
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2 changes: 1 addition & 1 deletion Source/AI/PMCLogic/AIArchetypeAssigner.cs
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using System.Text;
using System.Threading.Tasks;

namespace SIT.Core.AI.PMCLogic
namespace StayInTarkov.AI.PMCLogic
{
/// <summary>
/// Paulov: TODO: Work in Progress - Stubbed for later use
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using BepInEx.Logging;
using Comfort.Common;
using EFT;
using SIT.Core.Coop;
using StayInTarkov.Coop;
using System;
using System.Collections.Generic;
using System.Linq;
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using UnityEngine;
using UnityEngine.AI;

namespace SIT.Core.AI.PMCLogic.Friendly.Companion
namespace StayInTarkov.AI.PMCLogic.Friendly.Companion
{
/// <summary>
/// Created by: Paulov
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2 changes: 1 addition & 1 deletion Source/AI/PMCLogic/Roaming/RoamingLayer.cs
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using EFT;
using UnityEngine;

namespace SIT.Core.AI.PMCLogic.Roaming
namespace StayInTarkov.AI.PMCLogic.Roaming
{
/// <summary>
/// Created by: DrakiaXYZ
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2 changes: 1 addition & 1 deletion Source/AI/PMCLogic/Roaming/RoamingLogic.cs
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using UnityEngine;
using UnityEngine.AI;

namespace SIT.Core.AI.PMCLogic.Roaming
namespace StayInTarkov.AI.PMCLogic.Roaming
{
/// <summary>
/// Created by: DrakiaXYZ
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2 changes: 1 addition & 1 deletion Source/AI/PMCLogic/RushSpawn/PMCRushSpawnLayer.cs
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using EFT;
using UnityEngine;

namespace SIT.Core.AI.PMCLogic.RushSpawn
namespace StayInTarkov.AI.PMCLogic.RushSpawn
{
/// <summary>
/// Created by: Paulov
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4 changes: 2 additions & 2 deletions Source/AI/PMCLogic/RushSpawn/PMCRushSpawnLogic.cs
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using UnityEngine.AI;
using UnityEngine;
using Comfort.Common;
using SIT.Core.Coop;
using StayInTarkov.Coop;

namespace SIT.Core.AI.PMCLogic.RushSpawn
namespace StayInTarkov.AI.PMCLogic.RushSpawn
{
/// <summary>
/// Created by: Paulov
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2 changes: 1 addition & 1 deletion Source/AkiSupport/Airdrops/AirdropBox.cs
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using System.Threading.Tasks;
using UnityEngine;

namespace SIT.Core.AkiSupport.Airdrops
namespace StayInTarkov.AkiSupport.Airdrops
{
/// <summary>
/// Created by: SPT-Aki team
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2 changes: 1 addition & 1 deletion Source/AkiSupport/Airdrops/AirdropPlane.cs
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using System.Threading.Tasks;
using UnityEngine;

namespace SIT.Core.AkiSupport.Airdrops
namespace StayInTarkov.AkiSupport.Airdrops
{
/// <summary>
/// Created by: SPT-Aki team
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6 changes: 3 additions & 3 deletions Source/AkiSupport/Airdrops/AirdropsManager.cs
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using Aki.Custom.Airdrops.Utils;
using Comfort.Common;
using EFT;
using SIT.Core.AkiSupport.Airdrops.Models;
using SIT.Core.AkiSupport.Airdrops.Utils;
using SIT.Core.AkiSupport.Airdrops;
using UnityEngine;
using BepInEx.Logging;
using StayInTarkov.AkiSupport.Airdrops.Models;
using StayInTarkov.AkiSupport.Airdrops;
using StayInTarkov.AkiSupport.Airdrops.Utils;

namespace Aki.Custom.Airdrops
{
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using Aki.Custom.Airdrops.Models;

namespace SIT.Core.AkiSupport.Airdrops.Models
namespace StayInTarkov.AkiSupport.Airdrops.Models
{
/// <summary>
/// Created by: SPT-Aki team
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3 changes: 1 addition & 2 deletions Source/AkiSupport/Airdrops/Patches/AirdropFlarePatch.cs
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@@ -1,8 +1,7 @@
using Comfort.Common;
using EFT;
using EFT.Airdrop;
using SIT.Core.AkiSupport.Airdrops;
using SIT.Tarkov.Core;
using StayInTarkov;
using System.Linq;
using System.Reflection;

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4 changes: 2 additions & 2 deletions Source/AkiSupport/Airdrops/Patches/AirdropPatch.cs
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Expand Up @@ -2,11 +2,11 @@
using Comfort.Common;
using EFT;
using EFT.Airdrop;
using SIT.Tarkov.Core;
using StayInTarkov;
using System.Linq;
using System.Reflection;

namespace SIT.Core.AkiSupport.Airdrops
namespace StayInTarkov.AkiSupport.Airdrops
{
/// <summary>
/// Created by: SPT-Aki team
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4 changes: 2 additions & 2 deletions Source/AkiSupport/Airdrops/Utils/AirdropUtil.cs
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Expand Up @@ -2,15 +2,15 @@
using EFT;
using EFT.Airdrop;
using Newtonsoft.Json;
using SIT.Core.AkiSupport.Airdrops.Models;
using StayInTarkov.AkiSupport.Airdrops.Models;
using StayInTarkov.Networking;
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using Random = UnityEngine.Random;

namespace SIT.Core.AkiSupport.Airdrops.Utils
namespace StayInTarkov.AkiSupport.Airdrops.Utils
{
public static class AirdropUtil
{
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1 change: 0 additions & 1 deletion Source/AkiSupport/Airdrops/Utils/ItemFactoryUtil.cs
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using EFT.InventoryLogic;
using Newtonsoft.Json;
using System.Linq;
using SIT.Core.AkiSupport.Airdrops;
using Aki.Custom.Airdrops.Models;
using StayInTarkov.Networking;

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3 changes: 2 additions & 1 deletion Source/AkiSupport/Core/Patches/BattlEyePatch.cs
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@@ -1,4 +1,4 @@
using SIT.Tarkov.Core;
using StayInTarkov;
using System.Linq;
using System.Reflection;
using System.Threading.Tasks;
Expand All @@ -8,6 +8,7 @@ namespace Aki.Core.Patches
/// <summary>
/// Credit: BattlEyePatch from SPT-Aki https://dev.sp-tarkov.com/SPT-AKI/Modules/src/branch/master/project/Aki.Core/Patches/BattlEyePatch.cs
/// </summary>
/// WE ARE NOT PATHCING WITH THIS - TO BE REMOVED
public class BattlEyePatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
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2 changes: 1 addition & 1 deletion Source/AkiSupport/Core/Patches/ConsistencyMultiPatch.cs
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Expand Up @@ -3,7 +3,7 @@
using System.Reflection;
using System.Threading.Tasks;

namespace SIT.Tarkov.Core
namespace StayInTarkov
{
/// <summary>
/// Credit: SPT-Aki ConsistencyMultiPatch - https://dev.sp-tarkov.com/SPT-AKI/Modules/src/branch/master/project/Aki.Core/Patches/ConsistencyMultiPatch.cs
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2 changes: 1 addition & 1 deletion Source/AkiSupport/Core/Patches/ConsistencySinglePatch.cs
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Expand Up @@ -3,7 +3,7 @@
using System.Reflection;
using System.Threading.Tasks;

namespace SIT.Tarkov.Core
namespace StayInTarkov
{
/// <summary>
/// Credit: SPT-Aki ConsistencySinglePatch - https://dev.sp-tarkov.com/SPT-AKI/Modules/src/branch/master/project/Aki.Core/Patches/ConsistencySinglePatch.cs
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2 changes: 1 addition & 1 deletion Source/AkiSupport/Core/Patches/DataHandlerDebugPatch.cs
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Expand Up @@ -6,7 +6,7 @@
using FilesChecker;
using HarmonyLib;
using System;
using SIT.Tarkov.Core;
using StayInTarkov;

namespace Aki.Core.Patches
{
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2 changes: 1 addition & 1 deletion Source/AkiSupport/Core/Patches/SslCertificatePatch.cs
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@@ -1,7 +1,7 @@
using System.Linq;
using System.Reflection;
using UnityEngine.Networking;
using SIT.Tarkov.Core;
using StayInTarkov;

namespace Aki.Core.Patches
{
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2 changes: 1 addition & 1 deletion Source/AkiSupport/Core/Patches/UnityWebRequestPatch.cs
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@@ -1,6 +1,6 @@
using System.Reflection;
using UnityEngine.Networking;
using SIT.Tarkov.Core;
using StayInTarkov;

namespace Aki.Core.Patches
{
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3 changes: 2 additions & 1 deletion Source/AkiSupport/Core/Patches/WebSocketPatch.cs
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@@ -1,4 +1,4 @@
using SIT.Tarkov.Core;
using StayInTarkov;
using System;
using System.Linq;
using System.Reflection;
Expand All @@ -8,6 +8,7 @@ namespace Aki.Core.Patches
/// <summary>
/// Credit: WebSocketPatch from SPT-Aki https://dev.sp-tarkov.com/SPT-AKI/Modules/src/branch/master/project/Aki.Core/Patches/
/// </summary>
/// WE ARE NOT PATHCING WITH THIS - TO BE REMOVED
public class WebSocketPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
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@@ -1,10 +1,9 @@
using EFT;
using SIT.Tarkov.Core;
using System;
using System.Linq;
using System.Reflection;

namespace SIT.Core.AkiSupport.Custom
namespace StayInTarkov.AkiSupport.Custom
{
/// <summary>
/// Created by: SPT-Aki
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1 change: 0 additions & 1 deletion Source/AkiSupport/Custom/BotDifficultyPatch.cs
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@@ -1,5 +1,4 @@
using EFT;
using SIT.Tarkov.Core;
using StayInTarkov.Networking;
using System.Linq;
using System.Reflection;
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3 changes: 1 addition & 2 deletions Source/AkiSupport/Custom/CheckAndAddEnemyPatch.cs
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@@ -1,11 +1,10 @@
using EFT;
using SIT.Tarkov.Core;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;

namespace SIT.Core.AkiSupport.Custom
namespace StayInTarkov.AkiSupport.Custom
{
/// <summary>
/// Created by: SPT-Aki
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1 change: 0 additions & 1 deletion Source/AkiSupport/Custom/CoreDifficultyPatch.cs
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@@ -1,4 +1,3 @@
using SIT.Tarkov.Core;
using StayInTarkov.Networking;
using System.Linq;
using System.Reflection;
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3 changes: 1 addition & 2 deletions Source/AkiSupport/Custom/LocationLootCacheBustingPatch.cs
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@@ -1,5 +1,4 @@
using SIT.Tarkov.Core;
using StayInTarkov;
using StayInTarkov;
using System;
using System.Linq;
using System.Reflection;
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1 change: 0 additions & 1 deletion Source/AkiSupport/Custom/PmcFirstAidPatch.cs
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@@ -1,5 +1,4 @@
using EFT;
using SIT.Tarkov.Core;
using StayInTarkov;
using System.Reflection;

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3 changes: 1 addition & 2 deletions Source/AkiSupport/Custom/QTEPatch.cs
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@@ -1,9 +1,8 @@
using EFT;
using SIT.Tarkov.Core;
using StayInTarkov.Networking;
using System.Reflection;

namespace SIT.Core.AkiSupport.Custom
namespace StayInTarkov.AkiSupport.Custom
{
/// <summary>
/// Created by: SPT-Aki team
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4 changes: 1 addition & 3 deletions Source/AkiSupport/Custom/SpawnProcessNegativeValuePatch.cs
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@@ -1,9 +1,7 @@
using EFT;
using SIT.Tarkov.Core;
using StayInTarkov;
using System.Reflection;

namespace SIT.Core.AkiSupport.Custom
namespace StayInTarkov.AkiSupport.Custom
{

/// <summary>
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@@ -1,10 +1,8 @@
using EFT;
using SIT.Tarkov.Core;
using StayInTarkov;
using System.Linq;
using System.Reflection;

namespace SIT.Core.AkiSupport.SITFixes
namespace StayInTarkov.AkiSupport.SITFixes
{
/// <summary>
/// Created by: Paulov
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using EFT;
using SIT.Tarkov.Core;
using System.Reflection;

namespace StayInTarkov.AkiSupport.Singleplayer.Patches.Healing
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@@ -1,5 +1,4 @@
using EFT;
using SIT.Tarkov.Core;
using System.Reflection;
using UnityEngine;

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@@ -1,7 +1,5 @@
using EFT;
using EFT.UI.SessionEnd;
using SIT.Core.Coop;
using SIT.Tarkov.Core;
using System.Linq;
using System.Reflection;

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@@ -1,6 +1,5 @@
using Comfort.Common;
using EFT;
using SIT.Tarkov.Core;
using StayInTarkov.AkiSupport.Singleplayer.Components;
using System.Reflection;

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@@ -1,6 +1,5 @@
using Comfort.Common;
using EFT;
using SIT.Tarkov.Core;
using System.Reflection;

namespace StayInTarkov.AkiSupport.Singleplayer.Patches.Progression
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@@ -1,6 +1,5 @@
using EFT;
using EFT.InventoryLogic;
using SIT.Tarkov.Core;
using System;
using System.Reflection;

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@@ -1,5 +1,4 @@
using EFT;
using SIT.Tarkov.Core;
using System;
using System.Collections.Generic;
using System.Linq;
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Expand Up @@ -3,7 +3,6 @@
using Comfort.Common;
using EFT;
using HarmonyLib;
using SIT.Tarkov.Core;

namespace StayInTarkov.AkiSupport.Singleplayer.Patches.RaidFix
{
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@@ -1,6 +1,5 @@
using EFT;
using HarmonyLib;
using SIT.Tarkov.Core;
using System;
using System.Reflection;

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