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Update formattedDifficulty.tsx - Super Grandmaster+N #1224

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Patashu
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@Patashu Patashu commented Jan 24, 2025

+1 is more than double base SGM difficulty, +2 is more than quadruple, and so on.

Capping at +9 to prevent infinite loops, but anything harder than an SGM+9 would take like tens of thousands of hours per solve and I don't think we have anything that hard yet.

+1 is more than double base SGM difficulty, +2 is more than quadruple, and so on.

Capping at +9 to prevent infinite loops, but anything harder than an SGM+9 would take like tens of thousands of hours per solve and I don't think we have anything that hard yet.
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k2xl commented Jan 25, 2025

I am not sure what this change is meant to do, can you elaborate the goal? Also the while loop seems a bit inefficient way to calculate

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Patashu commented Jan 25, 2025

The idea is to differentiate (only for display purposes) how hard an SGM is beyond the base difficulty an SGM can be. An SGM+1 is at least 60k estimated difficulty, an SGM+2 is at least 120k estimated difficulty and so on. Memory of Light is an SGM+4 (.5) by this measurement, for example.

I thought about it and this can be calculated using log, give me a moment and I'll commit it.

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