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Three.js experiment with animated particles based on SkinnedMesh animation.

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Noise-Skin

Three.js experiment with particles animated using SkinnedMesh animation in glb file.

Description

This project show how to animate particles on a SkinnedMesh renderer and use custom dissolve shader to burn the leafs, it use three.js.

It use advanced gpu render technics to increase framerate.

You can control the plant animation by mouse over the bottom left leaf.

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Youtube video

Check the video on youtube.

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Three.js experiment with animated particles based on SkinnedMesh animation.

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