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Implement 'on-hit' particles for bullet (static and no-static)
#32
opened Feb 10, 2015 by
sivertsenstian
Expand an implement a more hostile 'player'-seeking targeting AI (movement and shooting)
#30
opened Feb 9, 2015 by
sivertsenstian
Automatically define entities from the map as assets
enhancement
#11
opened Jan 29, 2015 by
sivertsenstian
Improve / re-invent the jump-component
ActionComponent
enhancement
ready
#7
opened Jan 27, 2015 by
sivertsenstian
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