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Ported Friesian for Redm From Nexus. | Custom YMT with no deformed legs - still missing reins

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Smokey Black Black Star Friesian Horse for RedM

** NOTE 10/25/2024 - It has been brought to my attention that the reason the spaghetti legs are gone is because I used CodeX to save the file as a binary - not because of the name in the file. I did not realise at the time that I was doing a step that wasn't initially explained! I am unsure if adding the name to the file itself has any sort of benefit or if it's just something silly that doesn't need to be there. **

If you were watching my stream – I swear it worked! I must have gotten lucky the first time I played with it. This is the RedM ported version of the Smokey Black Black Star Friesian horse from Nexus Mods. Looking back on the VOD, the first attempt did not work as in the fxmanifest.lua we had written files 'metapeds.ymt' which is incorrect - it should have been file 'metapeds.ymt' or files { 'metapeds.ymt' } but for a VERY ROUGH video tutorial on the process you can view my VOD on Twitch - just keep in mind it didn't work because of the fxmanifest. The process remains the same. I am positive the native skins did not work because of the naming conventions of the textures.

Overview

When streaming an edited .ymt file based on the information provided in How to Add a New Custom Horse, the horse model works to an extent, but there are issues:

  • Missing Reins: The horse spawns without reins.
  • Deformed Legs: Coining the nickname "spaghetti legs."

Interestingly, I found that adding the model name into the .ymt file allows us to name the model whatever we want and it resolves the model deformations. However, fixing the reins seems to require adding the model to reinsdefinition.ymt, which I suspect uses the REINS_DEFINITIONS_FILE data loader in fxmanifest. Unfortunately, this feature is not supported by CFX at this time.

MetaPedDefExplicitAsset Breakdown

Components Overview

  • Drawable: The model.
  • Albedo: The base texture.
  • Normal: The bump map (texture of the texture).
  • Material: Defines surface properties.
  • Palette: The color palette.
  • Tint 0-2: Colors derived from the palette.
  • Probability: Currently unknown.

Common Drawable Components

Drawable Description
teef Horse eyes
feet Horse hooves (believed)
head Horse head
hands Horse body
mis2 Horse eyelashes
mane Horse mane
hair Horse tail
feather Horse feathers
mustache Mustache

You can add or remove drawables by editing the .ymt file directly.

Known Horse-Related MetaPed Expressions

Below is a list of known MetaPed expressions affecting different horse body parts compiled by information provided by T3CHMAN. The typical value range is from 0.1 to 1.0 for most expressions:

General Body Structure

  • 10726 - Body size
  • 3015 - Muscle mass
  • 8147 - Muscle tone / veins
  • 57577 - Belly size
  • 63348 - Belly size (duplicate)
  • 41611 - Gender (0.0 = male, 1.0 = female)

Head and Face

  • 48003 - Head size
  • 43213 - Head width
  • 1589 - Under jaw sagging
  • 62196 - Nose bridge depth
  • 3054 - Nose length
  • 22549 - Nose size
  • 29982 - Nose bridge height
  • 36120 - Right nostril size
  • 35608 - Left nostril size

Ears

  • 23050 - Right ear size
  • 22538 - Left ear size
  • 19812 - Left ear forward/backward
  • 19813 - Left ear X-position
  • 19780 - Right ear forward/backward
  • 19781 - Right ear X-position

Eyes

  • 34850 - Right eye size
  • 17697 - Right eye forward/backward
  • 17698 - Right eye height
  • 34338 - Left eye size
  • 17185 - Left eye forward/backward
  • 17186 - Left eye height

Neck and Throat

  • 42991 - Base of neck height
  • 26839 - Neck thickness
  • 10002 - Neck height
  • 2075 - Throat size

Shoulders, Chest, and Back

  • 15833 - Shoulder height
  • 41478 - Back width / chest size

Legs

  • 8420 - Front legs
  • 16934 - Hind legs
  • 60975 - Ankles
  • 26933 - Knee and hock size

Hooves

  • 39436 - Hoof size
  • 9675 - Hoof length

Rear and Tail

  • 62347 - Butt size
  • 11904 - Rear back height
  • 54287 - Tail angle

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Ported Friesian for Redm From Nexus. | Custom YMT with no deformed legs - still missing reins

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