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Game ID Support + Refactoring #27

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@bbsan2k bbsan2k commented Dec 30, 2023

This PR contains the following changes:

  • Game ID Support for PS2
  • GameDB generation for PS2

While implementing Game ID Support, a big refactoring was required for me to better understand the code. This includes:

  • PIO changes for PS2 to automatically either send data based on clock or on timing
  • CMake re-structuring for better dependency management
  • Major Refactoring for PS2 Card emulation
  • Separating each PS2 SIO2 command into own forced inline functions

Please note: Game ID is supported with a custom protocol similar to how PS1 Game IDs work. This can be found in https://github.com/qnox32/sd2psxman-testing/tree/main/sd2psxman

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