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pinkies out v3.1 firmware
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sadekbaroudi committed Jul 11, 2024
1 parent ebf4866 commit db8bd48
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10 changes: 9 additions & 1 deletion bin/fp_build.sh
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Expand Up @@ -43,7 +43,15 @@ get_valid_keyboards() {
if [[ -e "${line}/v${i}/fp_build.json" ]]; then
echo -n "${line}/v${i} "
fi


# handle format with subversions, like v3_1
for j in {0..9}
do
if [[ -e "${line}/v${i}_${j}/fp_build.json" ]]; then
echo -n "${line}/v${i}_${j} "
fi
done

# special case for pinkies out v2 extended
if [[ -e "${line}/v${i}_ext/fp_build.json" ]]; then
echo -n "${line}/v${i}_ext "
Expand Down
2 changes: 2 additions & 0 deletions keyboards/fingerpunch/pinkiesout/pinkiesout.h
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Expand Up @@ -25,6 +25,8 @@
# include "v2_ext.h"
#elif defined(KEYBOARD_fingerpunch_pinkiesout_v3)
# include "v3.h"
#elif defined(KEYBOARD_fingerpunch_pinkiesout_v3_1)
# include "v3_1.h"
#endif

#include "keyboards/fingerpunch/src/fp.h"
156 changes: 156 additions & 0 deletions keyboards/fingerpunch/pinkiesout/v3_1/config.h
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/*
Copyright 2021 Sadek Baroudi <[email protected]>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

/* key matrix size */
#define MATRIX_ROWS 9
#define MATRIX_COLS 8

// SHIFT REGISTER
// Only needed for matrix_74hc595_spi.c
#define SHIFTREG_MATRIX_COL_CS GP21
#define SHIFTREG_DIVISOR 8
#define MATRIX_ROW_PINS_SR { GP4, GP5, GP6, GP8, GP24, GP11, GP0, GP10, GP7 }

// SPI config for shift register
#define SPI_DRIVER SPID0
#define SPI_SCK_PIN GP22
#define SPI_MOSI_PIN GP23
#define SPI_MISO_PIN GP20

// VIK pin config
#define VIK_SPI_DRIVER SPID0
#define VIK_SPI_SCK_PIN GP22
#define VIK_SPI_MOSI_PIN GP23
#define VIK_SPI_MISO_PIN GP20
#define VIK_SPI_CS GP9
#define VIK_I2C_DRIVER I2CD1
#define VIK_I2C_SDA_PIN GP2
#define VIK_I2C_SCL_PIN GP3
#define VIK_GPIO_1 GP26
#define VIK_GPIO_2 GP27
#define VIK_WS2812_DI_PIN GP25

/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW

/* encoder config */
#define ENCODERS_PAD_A {GP1, GP13}
#define ENCODERS_PAD_B {GP14, GP12}
#define ENCODER_RESOLUTION 2

#define WS2812_DI_PIN GP25
#ifdef RGBLIGHT_ENABLE
#define RGBLIGHT_LED_COUNT 66
#define RGBLIGHT_HUE_STEP 16
#define RGBLIGHT_SAT_STEP 16
#define RGBLIGHT_VAL_STEP 16
#define RGBLIGHT_LIMIT_VAL 100 /* The maximum brightness level for RGBLIGHT_ENABLE */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_TWINKLE
#endif

#ifdef RGB_MATRIX_ENABLE
#define RGB_MATRIX_LED_COUNT 66
#define RGB_MATRIX_CENTER {100, 32}
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 100 /* The maximum brightness level for RGB_MATRIX */
#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYREACTIVE_ENABLED
#define ENABLE_RGB_MATRIX_ALPHAS_MODS
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_BREATHING
#define ENABLE_RGB_MATRIX_BAND_SAT
#define ENABLE_RGB_MATRIX_BAND_VAL
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#define ENABLE_RGB_MATRIX_CYCLE_ALL
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#define ENABLE_RGB_MATRIX_DUAL_BEACON
#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#define ENABLE_RGB_MATRIX_RAINDROPS
#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define ENABLE_RGB_MATRIX_SPLASH
#define ENABLE_RGB_MATRIX_MULTISPLASH
#define ENABLE_RGB_MATRIX_SOLID_SPLASH
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif

#ifdef AUDIO_ENABLE
#define AUDIO_VOICES
#define AUDIO_PIN GP18
#define AUDIO_PWM_DRIVER PWMD1
#define AUDIO_PWM_CHANNEL RP2040_PWM_CHANNEL_A
// #define AUDIO_PWM_PAL_MODE 42 // only if using AUDIO_DRIVER = pwm_hardware
// #define NO_MUSIC_MODE
#define AUDIO_ENABLE_TONE_MULTIPLEXING
#define AUDIO_TONE_MULTIPLEXING_RATE_DEFAULT 10
#define FP_AUDIO_MOUSE_BUTTONS
#define FP_AUDIO_CUT_COPY_PASTE
#define FP_AUDIO_SAVE
#define FP_STARTUP_LIGHT_EXT HALF_NOTE(_E6), HALF_NOTE(_F6), HALF_NOTE(_C6), WHOLE_NOTE(_A5), WHOLE_DOT_NOTE(_F5), WHOLE_DOT_NOTE(_D5), WHOLE_DOT_NOTE(_G5), WHOLE_DOT_NOTE(_C5),
#define STARTUP_SONG SONG(FP_STARTUP_LIGHT_EXT)
#define DEFAULT_LAYER_SONGS \
{ SONG(QWERTY_SOUND), SONG(COLEMAK_SOUND) }
#endif

#ifdef HAPTIC_ENABLE
#define FB_ERM_LRA 1
#define FB_BRAKEFACTOR 3 // For 1x:0, 2x:1, 3x:2, 4x:3, 6x:4, 8x:5, 16x:6, Disable Braking:7
#define FB_LOOPGAIN 1 // For Low:0, Medium:1, High:2, Very High:3
#define RATED_VOLTAGE 2
#define V_PEAK 2.8
#define V_RMS 2.0
#define F_LRA 150 // resonance freq
#define DRV_GREETING alert_750ms
#define FP_HAPTIC_MOUSE_BUTTONS
#define FP_HAPTIC_CUT_COPY_PASTE
#define FP_HAPTIC_SAVE
#endif

#ifdef VIK_PMW3360
#define POINTING_DEVICE_INVERT_Y
#endif

#include "keyboards/fingerpunch/src/config_post.h"
37 changes: 37 additions & 0 deletions keyboards/fingerpunch/pinkiesout/v3_1/fp_build.json
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@@ -0,0 +1,37 @@
[
{
"type" : "one-of",
"names" : [
"VIK_AZOTEQ",
"VIK_CIRQUE",
"VIK_EC11_EVQWGD001",
"VIK_GC9A01",
"VIK_HAPTIC",
"VIK_ILI9341",
"VIK_PER56_CIRQUE_LEDS",
"VIK_PER56_PMW3360_LEDS",
"VIK_PMW3360",
"VIK_WAVESHARE_22224",
"VIK_WEACT_ST7735"
],
"user_input": "What VIK config would you like to use for the left half? (0) NONE, (1) VIK_AZOTEQ, (2) VIK_CIRQUE, (3) VIK_EC11_EVQWGD001, (4) VIK_GC9A01, (5) VIK_HAPTIC, (6) VIK_ILI9341, (7) VIK_PER56_CIRQUE_LEDS, (8) VIK_PER56_PMW3360_LEDS, (9) VIK_PMW3360, (10) VIK_WAVESHARE_22224, (11) VIK_WEACT_ST7735:"
},
{
"type" : "one-of",
"names" : [
"RGBLIGHT_ENABLE",
"RGB_MATRIX_ENABLE"
],
"user_input": "No RGB, RGB light, RGB matrix?"
},
{
"type" : "single",
"name" : "ENCODER_ENABLE",
"user_input": "Do you have one or more rotary encoders?"
},
{
"type" : "single",
"name" : "HAPTIC_ENABLE",
"user_input": "Do you have haptic feedback?"
}
]
13 changes: 13 additions & 0 deletions keyboards/fingerpunch/pinkiesout/v3_1/halconf.h
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/*
* Copyright 2023 Sadek Baroudi <[email protected]> (@sadekbaroudi)
*/

#pragma once

#define HAL_USE_I2C TRUE
#define HAL_USE_PWM TRUE
#define HAL_USE_PAL TRUE
// #define HAL_USE_SERIAL TRUE // not supported on rp2040, as it seems
#define HAL_USE_SPI TRUE

#include_next <halconf.h>
11 changes: 11 additions & 0 deletions keyboards/fingerpunch/pinkiesout/v3_1/info.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,11 @@
{
"manufacturer": "sadekbaroudi",
"keyboard_name": "pinkies out",
"url": "https://fingerpunch.xyz/product/pinkies-out-v3/",
"maintainer": "Sadek Baroudi <[email protected]>",
"usb": {
"vid": "0xFEFE",
"pid": "0x6011",
"device_version": "3.1.0"
}
}
100 changes: 100 additions & 0 deletions keyboards/fingerpunch/pinkiesout/v3_1/keymaps/default/keymap.c
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#include QMK_KEYBOARD_H

// Defines names for use in layer keycodes and the keymap
enum layer_names {
_QWERTY,
_COLEMAK,
_LOWER,
_RAISE,
_ADJUST
};

enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
ADJUST
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {


[_QWERTY] = LAYOUT_pinkiesout(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LPRN, KC_RPRN, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LCBR, KC_RCBR, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, ADJUST, ADJUST, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
KC_LCTL, KC_LGUI, LOWER, KC_SPC, KC_LALT, KC_MUTE, KC_MUTE, KC_RALT, KC_SPC, RAISE, KC_RGUI, KC_RCTL
),


[_COLEMAK] = LAYOUT_pinkiesout(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LPRN, KC_RPRN, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_LBRC, KC_RBRC, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
KC_CAPS, KC_A, KC_R, KC_S, KC_T, KC_G, KC_LCBR, KC_RCBR, KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_D, KC_V, ADJUST, ADJUST, KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
KC_LCTL, KC_LGUI, LOWER, KC_SPC, KC_LALT, _______, _______, KC_RALT, KC_SPC, RAISE, KC_RGUI, KC_RCTL
),


[_LOWER] = LAYOUT_pinkiesout(
KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),

[_RAISE] = LAYOUT_pinkiesout(
KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, _______,
_______, _______, KC_PGUP, KC_UP, KC_PGDN, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),

[_ADJUST] = LAYOUT_pinkiesout(
QK_BOOT, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,
_______, RGB_TOG, RGB_RMOD, RGB_MOD, _______, TG(_QWERTY), _______, _______, _______, _______, _______, KC_F11, KC_F12, _______,
_______, RGB_SPI, RGB_HUI, RGB_SAI, RGB_VAI, TG(_COLEMAK), _______, _______, _______, _______, _______, _______, _______, _______,
_______, RGB_SPD, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
default:
break;
}

return true;
}
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