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  1. BaseShaders BaseShaders Public

    Forked from partybusiness/BaseShaders

    A collection of base shaders that I use in Unity so I don't need to look up how to do everything

  2. ShaderRaycast ShaderRaycast Public

    Forked from partybusiness/ShaderRaycast

    Mucking about with raycasting in a texture-based map

    ShaderLab