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Keybind

Wrapper around device_query providing a nicer API, allowing you to trigger your logic on specific keybind.

Full Documentation can be read here.

use keybind::{Keybind, Keycode};

fn main() {
    let mut keybind = Keybind::new(&[Keycode::LControl, Keycode::G]);

    keybind.on_trigger(|| {
        println!("This will be printed when you press CTRL+G");
    });

    keybind.wait();
}

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Trigger logic on specific keybind.

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