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Roll dawn and adjust for new SwapChain API.
Split GrDawnImageInfo into GrDawnTextureInfo and GrDawnRenderTargetInfo. The former holds only a wgpu::Texture, and the latter holds only a wgpu::TextureView. This split is necessary because Dawn SwapChains now vend TextureViews, not Textures. The TextureView held by GrDawnRenderTargetInfo is always 1-mip, since it's a requirement for rendering to a texture in Dawn. Change-Id: Id6e99b5e4bf18f97e939170856a665e2038253ea Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254810 Commit-Queue: Stephen White <[email protected]> Reviewed-by: Greg Daniel <[email protected]> Reviewed-by: Brian Salomon <[email protected]>
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